Showing posts with label aliens. Show all posts
Showing posts with label aliens. Show all posts

Wednesday, April 26, 2017

Through Time and Space with Warren Ellis

Stormwatch: Force of Nature (1996/ Collected 1999): written by Warren Ellis; illustrated by Tom Raney, Randy Elliot, Pete Woods, and Michael Ryan: This volume reprints the first six issues of Warren Ellis' writing stint on Wildstorm's Stormwatch. Prior to Ellis, Stormwatch was an undistinguished superhero comic with an interesting premise -- its superheroes worked for a United Nations strike force. Ellis made the series more political and much weirder pretty much from the get-go, setting up a later transition from Stormwatch to The Authority. The art from main penciller Tom Raney is solid, but it's Ellis' cynical yet hopeful take on superheroes that is the main attraction here. Recommended.


Stormwatch: Lightning Strikes (1996-97/ Collected 2000): written by Warren Ellis; illustrated by Tom Raney, Jim Lee, Randy Elliot, and Richard Bennett: The second volume of Warren Ellis' Stormwatch focuses on the new heroes Ellis has brought to the team, most notably Jenny Sparks and Jack Hawksmoor. Jenny Sparks is the "Spirit of the Century," one of a number of Ellis' Wildstorm characters born at the beginning of the 20th century to act as super-powered anti-viral agents for the Earth. Jack Hawksmoor has been remade by mysterious aliens to be the protector of cities. 

Ellis gives Sparks a clever career retrospective that homages a variety of different comics styles from the appropriate eras -- Jenny's 1930's adventures mimic the art style of Superman co-creator Joe Shuster, her 1980's adventures the look of Alan Moore and Dave Gibbons' Watchmen. Tom Raney does especially fine work here on the Sparks issue. Fan fave artist and Wildstorm publisher Jim Lee shows up to draw an issue linked to Wildstorm's WildC.A.T.S. superhero team. Recommended.


Stormwatch: Final Orbit (1998/ Collected 2001): written by Warren Ellis; illustrated by Bryan Hitch, Chris Sprouse, Michael Ryan, Paul Neary, Kevin Nowlan, and Luke Rizzo: The end for Stormwatch (and the birth of The Authority) comes partially in the last issues of their book, partially in the pages of the WildC.A.T.S./Aliens crossover. As those are the aliens from Alien and Aliens, you can probably guess at least some of the reasons Stormwatch ceases to exist. More of a tidying up than anything else, though the Aliens issue is compelling from writer Warren Ellis and artists Chris Sprouse and Kevin Nowlan. Recommended.


Supergod (2011): written by Warren Ellis; illustrated by Garrie Gastonny: Warren Ellis takes superheroes to one logical endpoint in this 2011 miniseries, using them as both metaphorical stand-ins for nuclear weapons and as quasi-realistically imagined horrors in and of themselves. It's bold, bleakly funny, and depressing as Hell. In a world where nations that include Great Britain, the U.S.A., India, Iran, the Soviet Union, and Iraq (hilariously in the latter case with funds diverted from post-Gulf-War-2 U.S. aid) race to develop superhumans, who will win? Well, not humanity. Recommended.

Wednesday, January 11, 2017

Mullet Time

Superman Vs. Aliens (1996): written and pencilled by Dan Jurgens; inked by Kevin Nowlan: 20 years ago, DC and Dark Horse put out this fairly nifty battle between Superman (still in his mullet phase) and the Alien film franchise. It was a time when the Kryptonian Supergirl was still gone from DC continuity. That fact explains much of the storyline, in which Superman responds to a distress signal from a domed city in space that appears to have once been part of Krypton. It comes complete with a spunky blonde girl named Kara who's pretty much the image, in appearance and name, of the pre-1987 Supergirl.

The story is a bit heavy on the then-continuity of the Superman comics, from the mullet to the absence of Lex Luthor from the storyline. Superman can't travel unaided through space for long at this point in his career, necessitating some technology help from LexCorp. Or LuthorCorp. Whatever. 

It's solid, unspectacular, and relatively unbloody fun. There's a bit too much harping on Superman's decision not to kill anything, including hordes of acid-blooded aliens. Is this a workable moral stance for the Man of Steel under the circumstances? Well, yes, but as written it relies an awful lot on other people killing aliens, which makes the moral stance seem awfully dubious, if not completely daft. A sin of omission rather than commission is still a sin.

Inker Kevin Nowlan makes the normally straightforward pencils of writer-penciller Dan Jurgens broody, moody, and intermittently menacing. It's a great job of inking in terms of establishing a tone a penciller isn't known for -- Nowlan did something similar with his inks on the sunny Jose Luis Garcia Lopez's Dr. Strangefate during the Marvel/DC crossover around the same time. Lightly recommended.


JLA: Justice League of America: Power and Glory (2015-2016): written by Bryan Hitch with Tony Bedard; illustrated by Bryan Hitch with Tom Derenick, Scott Hanna, Daniel Henriques, Wade von Grawbadger, Alex Sinclair, and others: Maybe getting the perennially late Bryan Hitch to both write and draw a new Justice League comic book way back in 2015 wasn't such a great idea because, well, perennially late. 

It took so long for the nine issues of his initial story arc to appear that DC had already rebooted Hitch's Justice League title (now known as Justice League and not JLA: Justice League of America) when the last issue of this title came out. And by rebooted, I mean, there were as many issues of the subsequent title on the stands as there were of this title when that last issue appeared. Whew!

Hitch writes the reboot, but the art has been left to others. That's too bad because of Hitch's strengths as an artist, strengths that outweigh his strengths as a relatively new writer. Hitch's art, a career-long riff on Neal Adams and Alan Davis, made him a superstar nearly 20 years ago in the pages of ultra-violent superhero book The Authority. And he does good work here -- 'widescreen,' as they say, cosmic though sometimes crowded.

His writing seems a bit padded at times. Nine issues seems like about two issues too much here, with about 40 pages too many of running back and forth without resolving anything plot-wise. Hitch's new Justice League has shorter story arcs so far, suggesting that something may have been learned.

Power and Glory pits Superman, Wonder Woman, Batman, and the usual gang of super-powered idiots against the Kryptonian Sun-god Rao, who arrives in near-Earth space with a whole lot of super-powered followers and an offer to bring peace, health, and long life to all the citizens of Earth -- and indeed, someday, everyone in the universe. He's initially greeted as a saviour. And of course there's a catch.

Hitch throws a lot of super-science and bombastic, epic battles around the nine issues. And time travel, strange visitors with hidden agendas, and weird standing stones waiting to fulfill some plot point or another. It's good, overlong fun. One caveat: in order to finally put a capper on this story (and this JLA title), DC elected to have other people write and draw the final issue, with only the plot by Hitch. Given how long readers had waited by this time, a few more months could probably have been survived if the end result was an all-Hitch writing-and-drawing issue. Oh, well. Recommended.

Wednesday, November 4, 2015

Close Encounters of the Cthulhu Kind

Close Encounters of the Third Kind: written by Paul Schrader and Steven Spielberg; directed by Steven Spielberg; starring Richard Dreyfus (Roy Neary), Francois Truffaut (Lacombe), Melinda Dillon (Jillian Guiler), Bob Balaban (Laughlin), and Teri Garr (Ronnie Neary( (1977): It's amazing how much Close Encounters of the Third Kind plays like a horror movie for much of its length -- indeed, like an adaptation of H.P. Lovecraft's "The Call of Cthulhu." The film moves from location to location to show various strange events and mysteries that occur across the planet. There's a documentary feel to the location work and the narrative structure, as mysterious U.N. investigators led by Francois Truffaut and Bob Balaban travel the Earth to investigate UFO-related incidents. 

In the purposefully mundane domestic sequences that focus on dissatisfied husband and father Richard Dreyfus and single mother Melinda Dillon, we see Spielberg and uncredited screenwriter Paul Schrader ground the movie in the day-to-day life of working-class Americans. And then the UFO's show up and gradually change everything. And as with many of the characters in "The Call of Cthulhu," Dillon and Dreyfus are tormented by nightmares and visions as the alien arrival on Earth approaches.

I don't know that either Schrader or Spielberg ever read "The Call of Cthulhu." It has such a sturdy narrative approach to the creation of globe-spanning cosmic horror that it's more of a surprise that more film-makers haven't stumbled upon the approach before. The main difference here being that the story is ultimately about the arrival on Earth of friendly aliens and not all-conquering alien monsters. But the aliens do enough odd things along the way that a certain measure of fear recurs throughout the movie, most notably when aliens kidnap Dillon's young son for reasons that are as murky as anything else when it comes to possible alien motivation.

The arrival of the UFO's at the conclusion of the film stands as a high point of practical, non-CGI visual effects. It's a showcase of model work, cloud tanks, mattes, and an assortment of other 'tricks' honed to near-perfection during the non-CGI years. It's also a beautiful-looking climax, with its glowing alien spacecraft set off against the night sky and the looming stump of the mountainous Devil's Tower.

The Lovecraftian melding of documentary-style attention to detail and the unfolding of revelations to increasingly weirded-out protagonists serve Spielberg's vision well. The acting is solid throughout and, in the case of Truffaut's visionary, quite charming. What the aliens are doing doesn't necessarily make much sense, and there are some groaners in the dialogue towards the end (an exchange about Einstein is especially dumb). But overall, Close Encounters of the Third Kind is still a splendid movie, and one that probably would never be made in today's marketplace. Highly recommended.



The Call of Cthulhu: adapted by Sean Branney from the story by H.P. Lovecraft; directed by Andrew Leman; starring Matt Foyer (Narrator), Ralph Lucas (Professor Angell), Patrick O'Day (Johansen), and David Mersault (Inspector Legrasse) (2005): The H.P. Lovecraft Historical Society (HPLHS)'s first long-form foray into film-making is now 10 years old and still dandy. An amateur film made for a pittance, it outshines most professional horror movies with far larger budgets both in its faithfulness to its source material and in its aesthetic pleasures.

Lovecraft's seminal Cthulhu Mythos novella saw publication in 1926. HPLHS adapted the novella under the conceit that it had been adapted for film in its publication year. Thus, The Call of Cthulhu is a silent movie that looks and acts like a silent movie, right down to the occasional defects in the viewing experience (dig that hair on the lens in the early going!). 

We do get an excellent musical score, so one can either assume that one is in a 1926 film theatre with live music or that The Call of Cthulhu has had a score added for its 'modern' release. Whatever suspends your disbelief. But The Call of Cthulhu isn't simply an homage to the film-making tropes of the late Silent Era: it's a compelling horror movie in its own right. 

Clever visual riffs on Van Gogh and The Cabinet of Dr. Caligari seem appropriate to the subject matter; the stop-motion Cthulhu we see towards the end of the film is a terrific use of period-appropriate visual effects that actually manages to be disquieting as it lurches across the screen. Model and prop work are also beautiful throughout the movie, with a couple of different yet equally disquieting Cthulhu idols and a terrific approximation of Cthulhu's home/prison R'lyeh, risen from the waves for a brief moment.

It's a worthwhile expenditure of an hour to watch The Call of Cthulhu. Would that big-budget horror and fantasy movies showed this level of skill and artistry. Highly recommended.

Sunday, October 11, 2015

Does the Robot Want to Kill You or Screw You?

Virus: adapted from the Dark Horse comic-book series created by Chuck Pfarrer by Chuck Pfarrer and Dennis Feldman; directed by John Bruno; starring Jamie Lee Curtis (Kit Foster), William Baldwin (Steve Baker), Donald Sutherland (Captain Everton), Joanna Pacula (Nadia), Cliff Curtis (Hiko), Sherman Augustus (Richie), and Marshall Bell (Woods) (1999): On the bright side, this first directorial effort from visual effects maestro didn't destroy John Bruno's career... as a visual effects maestro. 

The problems with the movie aren't his fault, however -- comic-book adaptation or not, Virus is an insanely derivative piece of work. It is, however, relatively competent in its direction. It's also produced by Gale Ann Hurd, and derivative of many of the other films she produced. 

The crew of a salvage ship caught in a hurricane comes across an abandoned Russian science ship. Or is it abandoned? After all, there's blood and destruction everywhere. But kooky Captain Donald Sutherland -- who appears to be acting in another, funnier movie -- wants the giant vessel for the $30 million salvage fee it will bring from the Russians if they want it back. However, there's SOMETHING ON THE SHIP.

Virus might be at least a slightly better movie if the prologue were moved into the centre of the film as a flashback. It's as if Aliens (another Hurd-produced film, and one Virus cribs from shamelessly) showed us what happened to the colonists in the first five minutes of the movie. It's a dumb storytelling decision that suggests that the studio may have thought a prologue-less Virus was too hard for an audience to follow. Given what a colossal bomb Virus turned out to be ($15 million domestic gross on a 'Where did they spend it?' budget of $75 million), maybe they'd like to travel back in time and fix some of the movie's narrative decisions.

Other than trite dialogue and some dodgy visual effects (most of the storm shots of the Russian vessel in the hurricane clearly involve either miniatures or terrible CGI work), Virus also gives the viewer a mostly underwhelming nemesis. Or nemeses. Sometimes the crew has to fight evil versions of the cute robot from Short Circuit, sometimes they have to fight mechanical spiders from about a dozen SF films and TV shows, and sometimes Donald Sutherland gets assimilated by the Borg... and the Borg are nice enough to leave his captain's hat on him. That at least is some funny stuff, and surely a great leap forward in human-cyborg relations.

The actors do what they can with what they've got. Well, except for the aforementioned Sutherland, who clearly said 'To Hell with a naturalistic performance!' on Day One of shooting. He's sort of a hoot, as is Marshall Bell chewing the scenery as an untrustworthy helmsman. William Baldwin and the rest of the male cast members have almost nothing interesting to say. 

The Sigourney Weaver 'action woman' part gets split between Joanna Pacula and Jamie Lee Curtis in an almost schematically on/off way -- which is to say, when one is kicking ass, the other is cowering in a corner, and vice versa. Curtis really hated this movie. It's not hard to see why. It's vaguely watchable, and some scenes in the robot abattoir have a sort of cyberpunk-meets-Grand-Guignol thing going on. But it's also relentlessly derivative when it's not just being dumb. Not recommended.


Westworld: written and directed by Michael Crichton; starring Yul Brynner (Robot Gunslinger), Richard Benjamin (Peter Martin), James Brolin (John Blane), Dick Van Patten (Banker), and Majel Barrett (Miss Carrie) (1973): Before Michael Crichton gave us a murderously malfunctioning dinosaur them park in Jurassic Park, Michael Crichton gave us a murderously malfunctioning robot theme park in Westworld.  

Yes, this is the Delos Corporation's adult theme park of the near-future in a desert area of the American Southwest. It's divided into three independent sections that intentionally remind one of similar divisions in Disney theme parks: West(ern)world. Medievalworld, and Romanworld. Except for the guests, everyone you meet in a park is a robot.

The fact that you can bang the human-form robots of these three worlds is clearly part of the appeal of these expensive vacations for adults. You can also shoot them, stab them, punch them, and insult them with impunity. They're just robots, albeit incredibly sophisticated sex-doll robots. Nothing can go wrong. Or is that worng?

James Brolin as a beefy American blowhard and Richard Benjamin as his sheepish, emasculated, divorced pal play our two protagonists. Or maybe increasingly cranky robotic gunslinger Yul Brynner is the protagonist. It really depends on where your sympathies lie. The film-makers dress Brynner like his heroic gunslinger in The Magnificent Seven. But in Westworld, he's something of a dink even before his programming goes astray. Then Brynner becomes the unstoppable forerunner of the Terminator, complete with the occasional bit of pounding background music as he pursues his prey through the three worlds and down into the warren of maintenance tunnels and work rooms and labs below the Delos parks.

The movie works pretty well as a recurringly dumb bit of SciFi action with just a tinge of obvious satire. Unable to solve two narrative problems with anything involving cleverness, Crichton just stupids his way through. How do you tell robots from humans? Um, Delos couldn't get the hands quite right. On robots that are indistinguishable otherwise from human and which you can boink away to your heart's content, it's the hands that are the design flaw. 

Secondly, how can the bullets be real? Oh, all guns have a sensor that shuts down the gun if it's pointed at a human being. That wouldn't seem to help if one got clipped by a ricochet or a bullet coming from a few hundred yards away, something that seems pretty likely given the giant shoot-outs we hear in the background throughout the first half of the movie. Maybe they're magic bullets. 

These are the dumb solutions to problems created by Crichton himself. Surely one could put a small tattoo or mark somewhere prominent and always visible on a robot to distinguish it from a person. And surely you couldn't have real, lethal bullets flying around and maintain a perfect safety record. But Yul Brynner's gunslinger needs real bullets for Crazy Time!

Oh, well. Westworld is still an enjoyable slice of pre-Star Wars Sci Fi movie-making. The suspense in the second half is engaging and competently directed by Crichton. And now HBO will turn Westworld into a series with tons of graphic sex and nudity because that's what HBO does. So look forward to more human/robot sexual shenanigans in 2016. Surely nothing can go worng. Recommended.

Friday, May 29, 2015

Concrete Comics

Concrete Volume 2: Heights: written by Paul Chadwick; illustrated by Paul Chadwick, Jon Nyberg, and Jed Hotchkiss (1986-1995; collected 2006): My only caveat about this reprint format from Dark Horse is that it's too small (smaller than the original comic-book pages, that is) to do justice to some of writer-artist Paul Chadwick's work with the occasional tiny panel or series of tiny panels. But I also realize that this format is a commercial necessity. Volume 2 of the collected Concrete gives us issues 6-10 of Concrete's original title from the late 1980's, along with assorted short stories. 

Concrete was infamously called by Harlan Ellison the best comic book on the racks in an Ellison article on comic books in a late 1980's issue of Playboy. It really, really wasn't. It was an enjoyable and, for a marketplace dominated by superheroes, somewhat offbeat take on what was really a super-hero trope. 

Concrete the character was originally a U.S. political speechwriter. While on a camping trip with a friend, he was captured by aliens and had his brain placed in a 7-foot-tall, super-strong body that looked an awful lot like it was made of concrete (though it wasn't).

Concrete escaped, while his friend either died or was again taken prisoner by the aliens, who proceeded to leave Earth as rapidly as possible. After being studied by the U.S. government, Concrete was finally allowed to live his own life under government supervision, and with frequent evaluation and testing by scientist Maureen Vonnegut. His cover story was that he was the sole survivor of a mostly disastrous U.S. government cyborg program.

So Concrete, forever a creature of the mind, decides after his release to become at least partially a creature of action. He does have super-strength, super eyesight, a super-tough skin, and super healing abilities. He doesn't have a sense of touch or taste (he can eat rocks and stay healthy, for instance, and so he does), and while he can hear, he doesn't seem to have ears.

Also, no genitals.

In this second volume, the full-length stories show Concrete, Maureen, and his assistant Larry trying to help a rural family save their farm (Concrete accepts letters from people asking for various types of help); Concrete climbing Mount Everest; and Concrete dealing with the death of his mother (who believes him to be dead thanks to the government's desire to keep his original identity a secret) and a mysterious illness that no one can diagnose, given that his biology is completely alien to Dr. Vonnegut and the other scientists studying him.

Chadwick maintains a nice balance between the mundane and the dramatic throughout this volume. Concrete may be strong and tough, but that doesn't mean he never gets into tight spots. In its own way, Concrete is as much of an exploration of the real-world possibilities of a super-hero as were other late 1980's works that most notably include Alan Moore and Dave Gibbons' Watchmen. Concrete remains hopeful about human society in the face of the extraordinary, with a lot of qualifiers. 

The art of Concrete is pleasing and low-key, free of the standard superhero sturm-und-drang even in the loudest moments. It's about as naturalistic and unmelodramatic a take on a superhero as one could want. Chadwick does occasionally slip into network-TV-style moralizing at the end of a story, a tendency that would fade over the years as Chadwick became a writer more sure of himself, though it never entirely disappeared. Nonetheless, it's a pleasure to reacquaint myself with Concrete and friends nearly 30 years after I first read these comics. It's a very warm and mostly gentle series, and there should be room in comic books for a series like that. Recommended.


Concrete Volume 3: Fragile Creature: written and illustrated by Paul Chadwick (1986-1995/collected 2006): Volume 3 of the collected Concrete offers a selection of short stories about everyone's favourite alien cyborg with a human brain and, as the eponymous main feature, a reprint of a 1991 miniseries about Concrete's adventures in the film business. 

Fragile Creature draws upon Paul Chadwick's own adventures in the film business (among other things, he worked on Bob and Doug Mackenzie's Strange Brew!) as it shows Concrete accepting a job doing a wide variety of on-set special effects so as to get a movie based on a line of toys made without breaking the budget. Super-strength has its advantages. Problems arise, of course, thanks to some resentment of Concrete taking jobs away from the people who would otherwise have done such effects. There are various squabble on the film as well, primarily between the main actor and the director.

The whole thing works well as both a dramatic but low-key adventure for Concrete and as a primer on movie financing, production, and marketing. Concrete's personal life also undergoes some changes as his personal scientist Dr. Maureen Vonnegut starts a relationship with another scientist, to the perpetually lovestruck (and in his cyborg body, completely without genitals) Concrete. Recommended.


Concrete Volume 6: Strange Armor: written and illustrated by Paul Chadwick (1986-2006/collected 2006): Writer-artist Paul Chadwick reworks a screenplay he wrote for a never-produced Concrete movie into a 150-page comic-book narrative, to mixed results. It's interesting to see his 10-years-later take on Concrete's origins and first adventures. Unfortunately, Hollywoodizing the story of Concrete also meant adding a prominent 'action' plot involving a corrupt CIA agent to the mix.

The Hollywoodized portions of the narrative don't add anything positive. Indeed, they make for a jarring contrast with the normal tone and content of Concrete, which was always fairly normative (or non-sensational, perhaps), even when our hero was dealing with aliens or Eastern Bloc secret agents trying to kidnap him. The Hollywoodization also turns Maureen Vonnegut, Concrete's government-assigned scientist, into a sort of action-movie/romantic-comedy version of herself, abandoning the organic growth of Concrete and Maureen's platonic relationship. Lightly recommended.

Friday, October 12, 2012

Return of the Space-Gods


A Celestial gives one thumb up...


The Eternals Volume One: written by Jack Kirby; illustrated by Jack Kirby, Mike Royer, and John Verpooten (1975-76; collected 2007): Jack Kirby's return to Marvel brought this tale of space gods and god-like humans to the company. At first, it may have seemed as if Kirby had simply continued his New Gods storyline in another venue, but The Eternals quickly established itself as a different kind of thing about many of the same things that have always occupied Kirby.

The most interesting of these new things are Kirby's Celestials, 2000-foot-tall space aliens whose powers are god-like and motives mysterious. While mucking about with human genetics millennia ago, they created two spin-off races of humanity: the noble, man-like Eternals and the protean Deviants, who produced offspring in a wide assortment of shapes and powers.

In this Chariots of the Gods scenario, the Eternals have provided humanity with the model for many of its gods while the Deviants have provided the model for many of its demons. The Deviants even managed to enslave humanity for a time in some antediluvian past, before the Celestials destroyed their empire in a massive flood.

The Eternals begins with the return of the Celestials, who will stand in judgement over humanity and its off-shoots for fifty years prior to deciding their fate. Politicking and warfare between the Eternals and the Deviants soon breaks out, with humanity finally discovering its siblings. And things get weird very fast.

Most of the Eternals have names that echo those of human gods and figures of myth -- Ikaris, Thena, Zuras, Makkari, Ajak -- though in all cases, they turn out to be models for many different figures from many different cultures. The Eternals get around when they're not hiding out on mountaintops. And they neither age nor die.

One of the oddities for the time of publication was that The Eternals soon establishes that it's a wide-ranging group book without a clear, single protagonist. The stolid Eternal Ikaris initially seems to be the hero, but he vanishes for lengthy sections of the narrative. This sort of storytelling would be much more commonplace ten to fifteen years down the road; in 1975, it's downright peculiar to shift focus from group to group (or sometimes away from all recurring characters entirely) for entire issues at a time.

Art-wise, the Celestials are the stand-out here, one of Kirby's most bizarre and foreboding bits of design, with elements of Aztec and Mayan art mixed in with Kirby's expressionistic take on computer circuitry and high technology. Also, they neither speak nor have thought balloons. Later writers, when using the Celestials, would introduce both speech and thought balloons to these cosmic giants, rapidly removing all mystery from them. For now, though, they're cool and sublime, as is the book itself. Recommended.

Wednesday, July 4, 2012

Prometheus Unbound by Basic Logic

Prometheus: written by John Spaihts and Damon Lindelof, based on characters and concepts created by Dan O'Bannon, Ronald Shusett, Walter Hill, and Ridley Scott; directed by Ridley Scott; starring Noomi Rapace (Liz Shaw), Michael Fassbender (David), Charlize Theron (Meredith Vickers), Idris Elba (Janek), Guy Pearce (Weyland), and Logan Marshall-Green (Charlie Holloway) (2012): The prequel to Alien (but only Alien and not the sequels or attendant Predator prequels), Prometheus looks fantastic and moves beautifully. I wasn't bored, and I didn't look at my watch for the whole two hours. Admittedly, that had something to do with the extremely comfortable theatre seats, but still...

On the other hand, Prometheus is a hilarious mess when it comes to science, character motivation, and basic plot logic. Somehow, this enriches the experience. You'll have a lot to talk about when you're done. Boy, howdy.

Billions of years ago, aliens start life on Earth. Well, maybe they start animal life on Earth because there's definitely vegetable life on Earth in the scenes we see. In truth, what they do makes no evolutionary sense, so I'm instead going to say that billions of years ago, an alien visiting Earth got drunk, passed out, and fell into Niagara Falls. Billions of years later and thousands of years ago, giant aliens left star maps all over the world pointing to a particular solar system.

And in the year 2091, a nefarious trillionaire named Peter Weyland (yes, the Weyland corporation, as of 2091 not yet joined with Yutani) sends a mission on the starship Prometheus to that star system for his own sinister purposes. The archaeologist who figured out the whole star map thing, Liz Shaw (Noomi Rapace), goes along, as does her partner/life-partner, a bunch of cannon fodder, an annoying business woman (Charlize Theron), a curious robot (Michael Fassbender), and an accordion-playing captain (The Wire's Idris Elba).

And in case you're wondering, the planet (well, technically a moon) they land on is not the planet from Alien. This is LV-223; that was LV-426. I note this to save you a lot of time trying to figure out how things ended up like they did for the beginning of Alien on this planet. It's not the same planet. Though if you want to believe they are the same planets to simulate our confused discussion at the end of the film, you'll have a good time coming up with scenarios that put the fossilized, gut-busted Pilot back in that funky space chair surrounded by giant eggs.

In any case, the Prometheus arrives at LV-223. Rather than survey the entire planet, it lands at the first visible structure. Against the Captain's warnings that sundown is coming (a warning that really only makes a huge amount of sense if the Captain's last mission was to the Planet of the Vampires), the scientists proceed to rush into the structure. Needless to say, shenanigans ensue, many of them caused by the simple fact that this is the dumbest crew of any Alien movie, dumber even than the crew in the godawful Alien Resurrection.

The pacing and visual design really carry this movie. It looks great. It moves like a rollercoaster. And Rapace (Lisbeth Salander in the original Swedish Girl with the Dragon Tattoo), Fassbender as curious robot David, and Elba as the Captain put in strong performances. Fassbender especially stands out, his character ultimately sympathetic despite the crappy things he does, or is ordered to do. There are clever character bits throughout related to David's fascination with Lawrence of Arabia and the Captain's interest in Crosby, Stills, Nash, and Young. Theron is suitably icy playing, well, Paul Reiser in Aliens.

References and allusions are shovelled into the movie willynilly, and perhaps even higgily-piggily. Scott's own directorial efforts Alien (natch) and Blade Runner, Aliens, The Thing, several Doctor Who serials, the nightmarish Space: 1999 episode with the crazy-ass tentacle monster, David Cronenberg's The Fly, H.P. Lovecraft's At the Mountains of Madness, Quatermass and the Pit...it goes on.

Does anyone connected with the writing of this movie show the faintest understanding of how evolution works and how DNA develops? Hell, no. But to paraphrase a line from another Ridley Scott movie, I was entertained. Recommended.

Sunday, March 11, 2012

Defend the Block!

Attack the Block: written and directed by Joe Cornish; starring John Boyega (Moses), Jodie Whittaker (Sam), and Nick Frost (Ron) (2011): Fun, brisk alien invasion movie that bits some of the younger residents of a low-income London (England) housing project (or 'block') against furry, eyeless aliens with sharp, pointy, fluorescent teeth.
Will a non-British viewer have some problems with slang and accents? Probably -- I did, and I'm pretty good with these things. But the movie is clearly plotted and laid out. You'll know what's going on at all times.

The early stages may be a bit rough going for some people, as most of the heroes start off, unsympathetically, mugging a young nurse who also lives on the block. But alien invasions have a way of changing people. Or so I've learned from the movies. The protagonists all live in Wyndham Block -- I don't know whether this is a real housing project or an homage to British science-fiction great John Wyndham or both.

There are clever elements of other classic British alien-invasion movies and novels to note along the way, while the climax reminds me (in a good way) of the denouement of a lot of Dr. Who episodes. John Boyega is charismatic as the leader of the youth gang who learns better through adversity, Jodie Whitaker is suitably spunky as the nurse, and Simon Pegg's perennial on-screen and off-screen collaborator Nick Frost shows up to lighten things up as the flunky of a drug dealer. Recommended.

Monday, July 4, 2011

Target That Explosion And Fire!


It! The Terror from Beyond Space, written by Jerome Bixby, directed by Edward L. Cahn, starring Marshall Thompson (Carruthers), Shirley Patterson (Ann Anderson), Kim Spalding (Van Heusen) and Ray "Crash" Corrigan (It) (1958): I salute the B-movie makers of the 1940's and 1950's for being able to make enjoyable movies that clock in at under 90 minutes. Actually, this one clocks in at less than 70 minutes. And that's with a mostly unnecessary frame-narrative involving expositional press conferences back on Earth.

About 90% of this movie takes place on a rocket ship headed from Mars to Earth. It's just picked up the last survivor of the first Mars manned mission (in 1973, no less!), Colonel Carruthers. He maintains that a mysterious monster killed the other members of his crew. Nobody believes him. Guess who's right? Veteran science-fiction writer Jerome Bixby writes a solid script with some wackiness, while the direction is tense and suggestive rather than literal most of the time. The filmmakers do what they can with a very limited budget, and the suspense remains pretty tight for the entire movie.

Many moments anticipate Alien and Aliens and any number of other monster movies in which a seemingly indestructible creature stalks humans in an enclosed space. Almost every movie ever made along these lines seems to owe a debt to Canadian Golden-Age science fiction writer A.E. Van Vogt's seminal 1940's novellas "Black Destroyer" and "Discord in Scarlet" -- indeed, the makers of Alien paid Van Vogt an out-of-court settlement because of the similarities between their movie and his novellas.

The monster looks about as good as any humanoid monster of the 1950's ever looked -- rubbery and a bit goofy, but fine as long as it remains in the shadows. The spaceship crew is hilariously trigger-happy, firing off wildly inside the spaceship (which ain't that big), setting off grenades, setting off gas bombs, and in general doing things that should pretty much result in their immediate deaths, monster or no monster. One astronaut even fires off rounds from a bazooka during the final battle. Did I mention that the ship consists of four levels, each of them maybe 30 feet in diameter?

Hilarity will also probably ensue when you realize that the all-female medical staff of the ship is also in charge of serving food and beverages. This is what I went to medical school for?

The title is, of course, misleading -- it should really be It! The Terror from Mars. Marshall Thompson, who plays Carruthers, bears an uncanny resemblance to Tim Robbins, who was in the much worse Mission to Mars movie decades later. Recommended.

Saturday, November 28, 2009

If These Are The Chosen, I'd Rather Be Damned...

Movie (Spoilers!!!:

Knowing starring Nicolas Cage and Rose Byrne, directed by Alex Proyas (2009): When this movie goes completely off the rails with about 30 minutes to go, what results is one of the most laughable 30 minutes in bad movie history. And it's not like the first 90 minutes were all that great. Mysterious numbers left in a time capsule from 1959 accurately predict major disasters from 1959 to the present. Can widowed astrophysicist Cage save the world?

Well, no, but he does give a lecture on randomness vs. determinism to his astronomy class that doesn't actually explain either principle correctly. And he does reconcile with his pastor father approximately 30 seconds before a solar flare destroys the Earth. And angelic aliens do save his son and a few other people and animals to populate another Earth-like planet somewhere else. See, it's the story of Noah and the flood. Or maybe Sodom and Gomorrah. Or Adam and Eve. Or something. But the angels travel around in UFOs and, for reasons never explained, disguise themselves as people who can't talk and who drive around in what look to be 1970's era Crown Victorias.

There's a great moment when the aliens take Cage's son, a little girl, and two rabbits onto their spacecraft. Cage isn't allowed to go because he isn't one of the Chosen. Anyway, if this movie had had Captain Kirk in it, I imagine Kirk would have argued the angel-aliens into stopping the solar flare. Given that these beings have a fleet of spaceships and premonitory abilities, I have to figure they could stop a solar flare if they wanted to. So I imagine Kirk giving a rousing speech to the aliens/angels, at the end of which one of the beings says, "OK, we'll stop the solar flare. But we're keeping these rabbits!"

Apparently, Heaven exists, so the six billion people who die go to a better place. I don't remember the people left behind by Noah getting that sort of deal, Heaven not having been invented yet, so there is that. The whole thing ends up playing like one of C.S. Lewis's demented Christian science-fiction novels (Out of the Silent Planet, Perelandra, That Hideous Strength, for those who know only Lewis's Narnia books) in which aliens are actually angels. The aliens also travel around in a ridiculously complex looking spaceship that suggests they had a lot of free time to pimp out their ride while they were waiting for the apocalypse.

For all that, the movie is worth watching. There's a spectacular plane crash about 45 minutes in, and the whole thing becomes so ludicrous that it's enjoyable in a pompously, pretentiously overblown way. It's like an episode of the X-Files reimagined by Jack T. Chick.