Friday, January 31, 2014
Morning Wood
Came the Dawn and Other Stories (The Fantagraphics EC Comics Library): written by Al Feldstein, Gardner Fox, and others; illustrated by Wally Wood and Harry Harrison (1951-53; 2012): These recent Fantagraphics volumes of legendary EC Comics material arranged by writer, editor, and/or artist are absolutely splendid. The black-and-white reproduction is crisp, allowing the details of the artwork to stand out. And detail is one of the keys to the greatness of that tragic giant Wally Wood.
This volume presents Wood's horror and suspense work for EC Comics, the 1950's American comic-book publisher that towered above all others in terms of the quality of its writing and art. Over the course of about three years represented in this volume, Wood rapidly becomes the detailed, evocative artist he would remain for the rest of his career. It's a stunningly fast development of an artist.
Despite the appearance of a few werewolves and ghosts early on, the volume mostly focuses on Wood at his most realistic. The lion's share of the stories come from EC's Shock Suspens-Stories title, which offered thrillers and pointed social critiques which often resembled the Warner Brother agit-prop movies of the 1930's. And while Wood was a gifted science-fiction and superhero artist, he really shines in rendering the (relatively) ordinary in all its detailed, shadowy, and often big-bosomed glory. No one drew women like Wood.
Many of the stories here are what the writers and artists and editors of EC themselves referred to as "preachies", stories meant to teach a point. The handful of anti-racism stories still pack one hell of a wallop because of both the writing and Wood's exquisite artwork, capable of both beauty and brutality in the same panel. The editors are correct in noting that EC did stories that television and movies wouldn't tell, at least in such graphic and wrenching detail.
In all, this volume is a wonder, as was Wood when he was operating at full capacity. This is marvelous stuff, and a revelation to anyone who believes that all American comic books ever did or can ever do is superheroes. Highly recommended.
Labels:
al Feldstein,
came the dawn,
ec comics,
fantagraphics,
gardner fox,
wally wood
Suckdevil
Daredevil: The Man without Fear: written by Frank Miller; illustrated by John Romita Jr. and Al Williamson (1993): What a dreadful piece of high-gloss hackery this miniseries is! Writer Frank Miller returns to the character he made essential reading in the early 1980's and pretty much carpetbombs everything that made Daredevil a sympathetic, tortured superhero in the process of completely rearranging and reimagining Daredevil's origins.
Events and characters become grotesque parodies of their earlier selves. Elektra is now crazy from the beginning, and has somehow gained so much heft that she resembles Jack Kirby's Big Barda more than her previous renditions. The pre-Daredevil Matt Murdock intentionally and unintentionally kills several people. Events that once occurred while Daredevil was actually Daredevil now occur before he adopted the costume.
Miller's guru-figure Stick, retconned by Miller into DD continuity in the early 1980's run, has now been retconned into an entire training sequence lasting months or even years for the young Murdock. And more Stick is not some sort of bonus -- he was already one of the most tedious Yoda figures ever inflicted on a hero. Now moreso.
John Romita Jr.'s art is a weird study here, as he occasionally evokes Miller's own artwork in certain sequences and panels. One really jarring panel sees Romita Jr. referencing Ronin-era Miller. It's jarring because Ronin-era Miller had just devoured French comics great Moebius's work and was in the process of regurgitating it all over the page; it's an homage of an homage. Romita Jr.'s work is competent, but it also isn't entirely 'him' -- and the Miller influences aren't organic at all, instead leaping to prominence on one page and then vanishing on the next.
It's the cynicism and meanness of this book that I suppose rankles the most. The characters are almost universally loathsome. A new, young, teenaged girl/sidekick gets added to Murdock's story, I'm assuming because Miller hadn't yet got his female Robin from 1986's The Dark Knight Returns out of his system. At least she doesn't suit up.
And boy, do Miller's previous tendencies to portray women as madonnas and/or whores get ramped up here. That and perhaps the world record for most uses of the word 'scent' in a superhero comic book. What a cruddy, cruddy book. Not recommended.
Events and characters become grotesque parodies of their earlier selves. Elektra is now crazy from the beginning, and has somehow gained so much heft that she resembles Jack Kirby's Big Barda more than her previous renditions. The pre-Daredevil Matt Murdock intentionally and unintentionally kills several people. Events that once occurred while Daredevil was actually Daredevil now occur before he adopted the costume.
Miller's guru-figure Stick, retconned by Miller into DD continuity in the early 1980's run, has now been retconned into an entire training sequence lasting months or even years for the young Murdock. And more Stick is not some sort of bonus -- he was already one of the most tedious Yoda figures ever inflicted on a hero. Now moreso.
John Romita Jr.'s art is a weird study here, as he occasionally evokes Miller's own artwork in certain sequences and panels. One really jarring panel sees Romita Jr. referencing Ronin-era Miller. It's jarring because Ronin-era Miller had just devoured French comics great Moebius's work and was in the process of regurgitating it all over the page; it's an homage of an homage. Romita Jr.'s work is competent, but it also isn't entirely 'him' -- and the Miller influences aren't organic at all, instead leaping to prominence on one page and then vanishing on the next.
It's the cynicism and meanness of this book that I suppose rankles the most. The characters are almost universally loathsome. A new, young, teenaged girl/sidekick gets added to Murdock's story, I'm assuming because Miller hadn't yet got his female Robin from 1986's The Dark Knight Returns out of his system. At least she doesn't suit up.
And boy, do Miller's previous tendencies to portray women as madonnas and/or whores get ramped up here. That and perhaps the world record for most uses of the word 'scent' in a superhero comic book. What a cruddy, cruddy book. Not recommended.
Thursday, January 30, 2014
Expensive TV Movies
Captain America: The First Avenger: created by Joe Simon and Jack Kirby; written by Christopher Markus and Stephen McFeely, based on comic-book stories by Joe Simon, Jack Kirby, Stan Lee, Mark Gruenwald, Steve Engelhart, Steve Gerber, Jim Steranko and others; directed by Joe Johnston; starring Chris Evans (Captain America/Steve Rogers), Hayley Atwell (Peggy Carter), Sebastian Stan (Bucky Barnes), Hugo Weaving (Schmidt/The Red Skull), Dominic Cooper (Howard Stark), Stanley Tucci (Dr. Erskine), Toby Jones (Arnim Zola) and Tommy Lee Jones (Colonel Philips) (2011):
Director Joe Johnston won an Oscar for his effects work on Raiders of the Lost Ark and directed the flawed but period-detail-rich Rocketeer movie; those two things seem to have informed this Marvel movie, which is flawed but rich in period detail, mostly old-fashioned in a good way, and possessed of a villain with a supernatural weapon that rivals the Ark of the Covenant, with Raiders alluded to early in the movie.
Like every Marvel Studios production I've seen, it plays as well or better on a TV screen that it did at the theatre. The stylistic blandness-bordering-on-inertness of the Mighty Marvel Movie Product makes the films into a series of really expensive TV movies, a fact which makes the failure of Marvel's actual TV series about S.H.I.E.L.D. somewhat baffling. Captain America entertains without leaving much residue in the memory -- like Johnson's Rocketeer, it's a competent gesture at adapting far superior source material. Lightly recommended.
Director Joe Johnston won an Oscar for his effects work on Raiders of the Lost Ark and directed the flawed but period-detail-rich Rocketeer movie; those two things seem to have informed this Marvel movie, which is flawed but rich in period detail, mostly old-fashioned in a good way, and possessed of a villain with a supernatural weapon that rivals the Ark of the Covenant, with Raiders alluded to early in the movie.
Like every Marvel Studios production I've seen, it plays as well or better on a TV screen that it did at the theatre. The stylistic blandness-bordering-on-inertness of the Mighty Marvel Movie Product makes the films into a series of really expensive TV movies, a fact which makes the failure of Marvel's actual TV series about S.H.I.E.L.D. somewhat baffling. Captain America entertains without leaving much residue in the memory -- like Johnson's Rocketeer, it's a competent gesture at adapting far superior source material. Lightly recommended.
Wednesday, January 29, 2014
Book of Dredd
Judge Dredd Complete Casefiles Volume 4: written by John Wagner, Alan Grant, and others; illustrated by Ron Smith, Mike McMahon, Ian Gibson, Brian Bolland, and others (1981-82; collected 2012): The long-running Judge Dredd comic series exists in a sub-genre the British seem to do better than anyone else -- action-satire. Set in a post-apocalyptic 22nd century, the Dredd comics follow their titular hero as he seeks to keep law and order maintained in the American East Coast's MegaCity One, home to 800 million citizens and protected by the radioactive wasteland beyond by a giant wall.
For more than thirty years, Dredd -- one among thousands of MegaCity One's Judges -- has acted as judge, jury, and often executioner to those who threaten the peace. This can result in battles with gangs, mobsters, aliens, and seemingly supernatural beings. The body count is high, the punishments severe, and the smell of fascism almost overwhelming. Dredd is fair within the bounds of MegaCity One's laws. But you sure wouldn't want to live there.
This volume collects a lot of truly bizarre stories, including a story about how hideous ugliness becomes fashionable and chic which remains as biting in its critique of fashion and body-standards now as it must have been in the early 1980's. The volume also collects the entire epic Judge Child arc, as Dredd and a handful of other Judges journey into the nuclear wasteland (dubbed The Cursed Earth in) and into interstellar space to find the eponymous child, whom a dying precognitive Judge has claimed is the only hope for MegaCity One's survival.
Throughout, writers Alan Grant and John Wagner keep the action and the satire flowing. The stories, originally serialized in very short episodes, seem almost Silver Agey in the density of their plotting, but still very much contemporary in their sensibilities. As a science-fictional hero, Dredd is very much a dark mirror to that other British sf perennial, Doctor Who.
The art, from a rotating group of artists, is mostly solid and clean-lined throughout. Dredd is an art book, but one that stays steadfastly within the more conservative elements of comic-book layout. The reproduction of the pages looks great for the most part. The only problem is really that the volume would be better with a slightly larger page size, as the Dredd stories originally appeared in something closer to magazine than comic-book format. This really only means that the lettering can get a bit difficult to read at certain points. But it's a minor caveat. Recommended.
For more than thirty years, Dredd -- one among thousands of MegaCity One's Judges -- has acted as judge, jury, and often executioner to those who threaten the peace. This can result in battles with gangs, mobsters, aliens, and seemingly supernatural beings. The body count is high, the punishments severe, and the smell of fascism almost overwhelming. Dredd is fair within the bounds of MegaCity One's laws. But you sure wouldn't want to live there.
This volume collects a lot of truly bizarre stories, including a story about how hideous ugliness becomes fashionable and chic which remains as biting in its critique of fashion and body-standards now as it must have been in the early 1980's. The volume also collects the entire epic Judge Child arc, as Dredd and a handful of other Judges journey into the nuclear wasteland (dubbed The Cursed Earth in) and into interstellar space to find the eponymous child, whom a dying precognitive Judge has claimed is the only hope for MegaCity One's survival.
Throughout, writers Alan Grant and John Wagner keep the action and the satire flowing. The stories, originally serialized in very short episodes, seem almost Silver Agey in the density of their plotting, but still very much contemporary in their sensibilities. As a science-fictional hero, Dredd is very much a dark mirror to that other British sf perennial, Doctor Who.
The art, from a rotating group of artists, is mostly solid and clean-lined throughout. Dredd is an art book, but one that stays steadfastly within the more conservative elements of comic-book layout. The reproduction of the pages looks great for the most part. The only problem is really that the volume would be better with a slightly larger page size, as the Dredd stories originally appeared in something closer to magazine than comic-book format. This really only means that the lettering can get a bit difficult to read at certain points. But it's a minor caveat. Recommended.
Tuesday, January 28, 2014
The Wendigo in the Willows
The Ithaqua Cycle: edited by Robert M. Price (1998), containing the following stories:
The Wendigo (1910) by Algernon Blackwood; The Thing from Outside (1923) by George Allan England;; The Thing That Walked on the Wind (1933), The Snow-Thing (1941), and Beyond the Threshold (1941) by August Derleth; Born of the Winds (1975) by Brian Lumley; Spawn of the North (1975) by George C. Diezel, II and Gordon Linzner; They Only Come Out at Night (1975) by Randy Medoff; Footsteps in the Sky (1986) by Pierre Comtois; Jendick's Swamp (1987) by Joseph Payne Brennan; The Wind Has Teeth (1990) by G. Warlock Vance and Scott H. Urban; Stalker of the Wild Wind (1993) by Stephen Mark Rainey; The Country of the Wind (1994) by Pierre Comtois; and Wrath of the Wind-Walker (1999) by James Ambuehl.
In addition to producing The Call of Cthulhu rpg and its offshoots (tendrils?), Chaosium Press also releases mostly reprint volumes of Cthulhu Mythos and Cthulhu-Mythos-adjacent short stories. So kudos to them!
This anthology focuses on one of the more minor Mythos beings, Ithaqua, added to the Mythos by August Derleth and not H.P. Lovecraft himself. It's a wind deity and a spirit of the North. It's also a weird and accidental illustration of how myths -- real myths -- can alter over time, represented in the condensed timeline of 80 years of stories.
Because it all starts with Algernon Blackwood's very European reconfiguration of the myth of the Wendigo, a story with variants among various Native-American peoples of North America's Northcentral and Northeast. As generally constituted in those myths, the Wendigo is both a legendary reinforcer of the taboo against cannibalism and a cautionary fable about the evils of greed and hoarding.
Blackwood, though, reconstitutes the being as instead a sort of embodiment of the dangerous appeal of Going Wild, of surrendering to a sort of Rapture of the Empty Woods and running away from civilization. Blackwood also beefs up the idea of the Wendigo's association with the wind.
And we're off.
Derleth takes some of his cues from Blackwood and further distances his Wendigo (known now also as Ithaqua the Wind-Walker) from its mythological roots. Now it's a malign wind elemental. And that, pretty much, is what the post-Derlethian stories in this anthology work with, to lesser or greater effect.
The stories are all enjoyable, though none are major -- most are pastiches of Lovecraftian style and structure rather than their own unique takes on the Mythos, and that's true of Derleth as much as anyone else. Great post-Lovecraftian stories in the Cthulhu Mythos tend to strike out on their own paths, finding personal approaches. Letting some air in.
Nonetheless, the anthology is quite enjoyable, as noted. The most startling story herein is George Allan England's "The Thing from Outside" -- it's basically a Cthulhu Mythos story before Lovecraft had truly begun the Mythos, a sort of bridge between Blackwood's proto-Lovecraftian "The Wendigo" and "The Willows" and H.P.L.'s "The Call of Cthulhu" and everything after. Recommended.
The Wendigo (1910) by Algernon Blackwood; The Thing from Outside (1923) by George Allan England;; The Thing That Walked on the Wind (1933), The Snow-Thing (1941), and Beyond the Threshold (1941) by August Derleth; Born of the Winds (1975) by Brian Lumley; Spawn of the North (1975) by George C. Diezel, II and Gordon Linzner; They Only Come Out at Night (1975) by Randy Medoff; Footsteps in the Sky (1986) by Pierre Comtois; Jendick's Swamp (1987) by Joseph Payne Brennan; The Wind Has Teeth (1990) by G. Warlock Vance and Scott H. Urban; Stalker of the Wild Wind (1993) by Stephen Mark Rainey; The Country of the Wind (1994) by Pierre Comtois; and Wrath of the Wind-Walker (1999) by James Ambuehl.
In addition to producing The Call of Cthulhu rpg and its offshoots (tendrils?), Chaosium Press also releases mostly reprint volumes of Cthulhu Mythos and Cthulhu-Mythos-adjacent short stories. So kudos to them!
This anthology focuses on one of the more minor Mythos beings, Ithaqua, added to the Mythos by August Derleth and not H.P. Lovecraft himself. It's a wind deity and a spirit of the North. It's also a weird and accidental illustration of how myths -- real myths -- can alter over time, represented in the condensed timeline of 80 years of stories.
Because it all starts with Algernon Blackwood's very European reconfiguration of the myth of the Wendigo, a story with variants among various Native-American peoples of North America's Northcentral and Northeast. As generally constituted in those myths, the Wendigo is both a legendary reinforcer of the taboo against cannibalism and a cautionary fable about the evils of greed and hoarding.
Blackwood, though, reconstitutes the being as instead a sort of embodiment of the dangerous appeal of Going Wild, of surrendering to a sort of Rapture of the Empty Woods and running away from civilization. Blackwood also beefs up the idea of the Wendigo's association with the wind.
And we're off.
Derleth takes some of his cues from Blackwood and further distances his Wendigo (known now also as Ithaqua the Wind-Walker) from its mythological roots. Now it's a malign wind elemental. And that, pretty much, is what the post-Derlethian stories in this anthology work with, to lesser or greater effect.
The stories are all enjoyable, though none are major -- most are pastiches of Lovecraftian style and structure rather than their own unique takes on the Mythos, and that's true of Derleth as much as anyone else. Great post-Lovecraftian stories in the Cthulhu Mythos tend to strike out on their own paths, finding personal approaches. Letting some air in.
Nonetheless, the anthology is quite enjoyable, as noted. The most startling story herein is George Allan England's "The Thing from Outside" -- it's basically a Cthulhu Mythos story before Lovecraft had truly begun the Mythos, a sort of bridge between Blackwood's proto-Lovecraftian "The Wendigo" and "The Willows" and H.P.L.'s "The Call of Cthulhu" and everything after. Recommended.
De-Klein
Reassuring Tales by T.E.D. Klein (2006), containing the following stories: Camera Shy (1988); Growing Things (1999); Curtains for Nat Crumley (1996); Magic Carpet (1976); One Size Eats All (1993); Ladder (1990); Well-Connected (1987); S.F. (1975); They Don't Write 'em Like This Anymore: A TV Treatment in Two Versions (1989); and The Events at Poroth Farm (1972).
Oh, T.E.D. Klein. One of the four or five great editors of horror of the past fifty years. Writer of a handful of the scariest novellas ever written. Writer of one great horror novel, The Ceremonies (1984), which should be read by anyone who enjoys reading literate horror. And so, so, so writer's-blocked since the mid-1980's, though rumour has had it for years that lurking somewhere in Klein's house is a lengthy, unfinished horror novel which may yet be completed and see the light of day.
This relatively recent volume collects pretty much every piece of short fiction not collected in Klein's cyclopean masterpiece of a collection of four novellas, 1985's Dark Gods. And Reassuring Tales is for Klein completists, really, and perhaps no one else. Though the great, early novella that Klein would expand into The Ceremonies, "The Events at Poroth Farm," is indeed collected here.
Some of the other stories are close to being juvenilia ("S.F.") while others are short gimmick stories ("One Size Eats All"). Klein's introduction to the volume is hilariously, almost troublingly self-deprecating -- if you've ever wanted to read a writer mercilessly trashing his own work even when it's decent material, then this is the collection for you.
But, "The Events at Poroth Farm." Pop pop! Some intelligent person at a publishing house great or small or in-between needs to publish a new edition of Dark Gods, with "...Poroth Farm" installed in its more reasonable place among those four other great novellas. Klein's output has been relatively tiny, but he still looms as a giant over American horror fiction for this exact handful of novellas and that one dynamite novel (and the editorship of Twilight Zone magazine for five years in the 1980's). Recommended for the novella, and for Klein completists.
Oh, T.E.D. Klein. One of the four or five great editors of horror of the past fifty years. Writer of a handful of the scariest novellas ever written. Writer of one great horror novel, The Ceremonies (1984), which should be read by anyone who enjoys reading literate horror. And so, so, so writer's-blocked since the mid-1980's, though rumour has had it for years that lurking somewhere in Klein's house is a lengthy, unfinished horror novel which may yet be completed and see the light of day.
This relatively recent volume collects pretty much every piece of short fiction not collected in Klein's cyclopean masterpiece of a collection of four novellas, 1985's Dark Gods. And Reassuring Tales is for Klein completists, really, and perhaps no one else. Though the great, early novella that Klein would expand into The Ceremonies, "The Events at Poroth Farm," is indeed collected here.
Some of the other stories are close to being juvenilia ("S.F.") while others are short gimmick stories ("One Size Eats All"). Klein's introduction to the volume is hilariously, almost troublingly self-deprecating -- if you've ever wanted to read a writer mercilessly trashing his own work even when it's decent material, then this is the collection for you.
But, "The Events at Poroth Farm." Pop pop! Some intelligent person at a publishing house great or small or in-between needs to publish a new edition of Dark Gods, with "...Poroth Farm" installed in its more reasonable place among those four other great novellas. Klein's output has been relatively tiny, but he still looms as a giant over American horror fiction for this exact handful of novellas and that one dynamite novel (and the editorship of Twilight Zone magazine for five years in the 1980's). Recommended for the novella, and for Klein completists.
Sunday, January 26, 2014
Retch-conned
Spider-man: Chapter One: written by John Byrne; illustrated by John Byrne and Al Milgrom (1998-99): Well, it's not as bad as I feared, this attempt at a retcon of Spider-man's origins that fared so poorly in the marketplace and among those who actually read it that Marvel subsequently ignored everything herein. Nonetheless, Byrne is not at the top of his writing or drawing game here. Not even close.
Basically, Byrne decided that Spider-man's first 20 appearances back in the 1960's constitute Year One. However, Marvel can't call this Spider-man: Year One because DC had already cornered that title extension. Hence Chapter One. Things are then updated so that everything occurs about eight years prior to the then-current Spider-titles, setting Spidey's origin around 1991.
Then come the changes. Stan Lee first posited in a never-produced screenplay that the same radiation experiment created Spider-man and Doctor Octopus. Byrne takes that and runs with it. He also has the radiation accident that created that little radioactive spider kill about a dozen other people and put Peter Parker in the hospital for weeks. Wow, what larks!
Then, with the benefit of hindsight that the Green Goblin was really crazy industrialist Norman Osborn, Byrne attributes the origins of many of Spidey's greatest foes to Osborn. And those he doesn't create, he enlists to attack Spider-man.
Furthermore, because Steve Ditko drew the Sandman and Osborn with similar Ditko-stylized hairstyles (hairstyles that would translate literally into the real world as some very out-of-place, out-of-time combination crew cuts and corn rows), Byrne has the Sandman and Osborn turn out to be cousins. I think. Norman thinks of the Sandman as 'cousin' in quotation marks at one point, perhaps suggesting that Osborn is lying, or perhaps suggesting that Osborn just likes making air-quotes.
Along the way, Byrne gives Electro a boring new suit, something the filmmakers of the upcoming Spider-man movie have also chosen to do. He comes up with a rationale for the burglar's murder of Spidey's Uncle Ben that is a marvel (or maybe a Marvel) of obsessive problem-solving of continuity problems that are not actually continuity problems. And he makes Peter Parker's relationship with Daily Bugle secretary Betty Brant somewhat ickier by making it clear that she's a 20-something dating a 17-year-old boy.
There are some nice moments here, especially in some of the action sequences. But throughout the book there's an obsessive tying together of threads best left untied (did every super-villain work for Norman Osborn?) and some uncharacteristically sloppy artwork from Byrne (the low-point comes late, with a panel showing a Daredevil who is apparently either a very peculiar-looking dwarf or possibly a giant, costume-wearing fetus; the Green Goblin is the worst-served throughout, possessed as he is of a gigantic, grinning, orange-on-a-toothpick head).
That Byrne periodically draws Aunt May to look exactly like his version of intermittent Fantastic-Four nanny (and practicing witch) Agatha Harkness actually confused me a couple of times. And why does Flash Thompson's hair change back and forth between blonde and red throughout this compilation? Who's checking the colours for the reprint? Lightly, lightly, lightly recommended for Spider-man completists or those curious to see why this miniseries continues to be hated by comic-book readers 16 years after it debuted.
Basically, Byrne decided that Spider-man's first 20 appearances back in the 1960's constitute Year One. However, Marvel can't call this Spider-man: Year One because DC had already cornered that title extension. Hence Chapter One. Things are then updated so that everything occurs about eight years prior to the then-current Spider-titles, setting Spidey's origin around 1991.
Then come the changes. Stan Lee first posited in a never-produced screenplay that the same radiation experiment created Spider-man and Doctor Octopus. Byrne takes that and runs with it. He also has the radiation accident that created that little radioactive spider kill about a dozen other people and put Peter Parker in the hospital for weeks. Wow, what larks!
Then, with the benefit of hindsight that the Green Goblin was really crazy industrialist Norman Osborn, Byrne attributes the origins of many of Spidey's greatest foes to Osborn. And those he doesn't create, he enlists to attack Spider-man.
Furthermore, because Steve Ditko drew the Sandman and Osborn with similar Ditko-stylized hairstyles (hairstyles that would translate literally into the real world as some very out-of-place, out-of-time combination crew cuts and corn rows), Byrne has the Sandman and Osborn turn out to be cousins. I think. Norman thinks of the Sandman as 'cousin' in quotation marks at one point, perhaps suggesting that Osborn is lying, or perhaps suggesting that Osborn just likes making air-quotes.
Along the way, Byrne gives Electro a boring new suit, something the filmmakers of the upcoming Spider-man movie have also chosen to do. He comes up with a rationale for the burglar's murder of Spidey's Uncle Ben that is a marvel (or maybe a Marvel) of obsessive problem-solving of continuity problems that are not actually continuity problems. And he makes Peter Parker's relationship with Daily Bugle secretary Betty Brant somewhat ickier by making it clear that she's a 20-something dating a 17-year-old boy.
There are some nice moments here, especially in some of the action sequences. But throughout the book there's an obsessive tying together of threads best left untied (did every super-villain work for Norman Osborn?) and some uncharacteristically sloppy artwork from Byrne (the low-point comes late, with a panel showing a Daredevil who is apparently either a very peculiar-looking dwarf or possibly a giant, costume-wearing fetus; the Green Goblin is the worst-served throughout, possessed as he is of a gigantic, grinning, orange-on-a-toothpick head).
That Byrne periodically draws Aunt May to look exactly like his version of intermittent Fantastic-Four nanny (and practicing witch) Agatha Harkness actually confused me a couple of times. And why does Flash Thompson's hair change back and forth between blonde and red throughout this compilation? Who's checking the colours for the reprint? Lightly, lightly, lightly recommended for Spider-man completists or those curious to see why this miniseries continues to be hated by comic-book readers 16 years after it debuted.
Labels:
al milgrom,
chapter one,
electro,
green goblin,
john byrne,
spider-man
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