Wednesday, August 31, 2011

Xombi of the Stratosphere


Xombi: The Ninth Stronghold, written by John Rozum, illustrated by Frazer Irving (2011): David Kim (Xombi) is made of immortal, self-repairing, self-replicating nanomachines thanks to some lab accident or another. He fights supernatural and superscientific weirdness with the aid of such zany characters as Nun of the Above, Nun the Less, and Catholic Girl.

And things are weird. A jailbreak from a Roman Catholic supernatural prison leads Xombi into an adventure involving giant floating fortresses that look like skulls, secret histories of the world, and some really bizarre monsters made of dead wasps and other things someone left lying around the house.

Rozum is a fun writer who keeps things weird, and Frazer Irving's mix of photo-shopped images and 'normal' art grows more accomplished and fascinating with ever appearance. Alas, this book ran into the DC line-wide reboot after only six issues, and doesn't currently appear on the new comic-book roster. Too bad, because I really liked this initial six-issue arc, with its weird conspiracies and occult shenanigans. Recommended.

Legion Regained


Legion of Superheroes Volume 6, 1-16, Annual 1, Legion of Supervillains Special 1, Adventure Comics 521-529 , written by Paul Levitz, illustrated by Geraldo Borges, Marlo Alquiza, Phil Jiminez, Andy Lanning, Sean Parsons, Jeffrey Moy, Philip Moy, Ransom Getty, Rob Hunter, Francis Portella, Keith Giffen, Scott Koblish, Yildiray Cinar, Wayne Faucher, Daniel HDR, Bob Wiacek, Jonathan Glapion, and Raul Fernandez (2010-2011): DC's 31st-century superteam finally got most of its pre-Crisis, pre-Zero Hour history back a few years ago -- complete with a young Superman as a time-travelling member -- only to run smack-dab into yet another company-wide continuity reboot. What that means will become clear once yet another LSH#1 hits the stands in September. For now, a longtime LSH reader can at least bask in the enjoyment of a truly gigantic arc written by pivotal LSH writer Paul Levitz.

In the main book, the arc's events kick off with the destruction of Saturn's moon Titan, inhabited by a telepathic species of humans in the 31st century. This is masterminded by the Legion of Supervillains, the Legion of Superheroes' opposite number. A weird blue thingie materializes and starts giving orders before taking off for parts unknown. The LSV starts gathering new members. The LSH tries to stop their violence and discover what the masterplan happens to be. And on Oa, home planet of the lost Guardians of the Universe, the last Green Lantern looks to rebuild the Green Lantern Corps in order to help the LSH face this new cosmic threat.

Because the LSH has a cast of hundreds, characterization has to come in quick spurts as we jump from character to character within the overall structure of the plot. Smaller arcs play out as we go along, including the travails of the current crop of would-be heroes at the Legion Academy, the redemption of super-powered xenophobe Earth-man, and long-time Legion powerhouse Mon-El's acclimation to being the first of a new Green Lantern Corps.

The weight of villainy is carried almost exclusively by familiar villains, most importantly super-telepath Saturn Queen, who's basically the lieutenant of the mysterious blue thingie. The reveal of the blue thingie's true identity -- and indeed the climax itself -- seems a bit short and rushed, almost certainly because the arc ran straight into the Reboot Wall.

Still, this is an enjoyable return to glory for the Legion, with fine artwork from a lot of artists, most notably Yildiray Cinar (who, alas, will leave the Legion in September). I'll be interested to see what happens next after the relaunch, though I hope we're not stuck with the unfolding of yet another lengthy explanation of a new Legion's history. Recommended.

Wonder Woman Vs. Short Pants


Wonder Woman: Odyssey, written by J. Michael Straczynski and Phil Hester, illustrated by Don Kramer, Michael Babinski, Eduardo Pansica, Allan Goldman and Jay Leisten (2010-2011): The misshapen twin of equally misshapen Superman-arc "Grounded" also began life written by J. Michael Straczynski before rapidly being handed over to another writer (Phil Hester). And Hester pretty much did a hero's job of making this lengthy Wonder Woman arc interesting.

Some sort of time-travel thingie causes Wonder Woman to be erased as-is from the DC Universe, replaced by a younger, less powerful version of herself without any memories of having fought crime for years or being a member of the Justice League because she never was -- instead she's been kept in hiding by the last survivors of the Amazons, pursued by a mysterious, genocidal enemy.

Oh, and she gets a new costume. With pants!!! When Batman gets a revised costume, it's simply Wednesday. When Wonder Woman gets a new costume, it's an event because a lot of people want poor old Wonder Woman stuck in short pants forever. Can't she have at least one costume with pants, even Capri pants? No, she can't. And it's not like Wonder Woman originally wore short shorts. She started off with a relatively demure skirt. Basically, the costume problem is all Linda Carter's fault.

Anyway, Wonder Woman spends 15 issues (which is really a lot!) trying to get back her old history while also trying to stop a villain with nefarious designs on the universe. And then none of it actually matters because the storyline ends with the line-wide DC reboot a week away. Soon there will be a new Wonder Woman, and the promotional materials suggest that she's back in short pants. Hoo ha!

Phil Hester does terrific damage control here, patching up the story outline he's stuck with and keeping Wonder Woman interesting and sympathetic. The work by main artist Don Kramer is solid, as is that of his fill-in artists. This kept me reading Wonder Woman for 15 consecutive issues. That's a long time. And I would have kept reading it after Odyssey concluded. So kudos, Hester and Kramer. Too bad a new creative team takes over in September. Recommended.

Wednesday, August 24, 2011

Crisis On Infinite Earths


Crisis on Infinite Earths, written by Marv Wolfman, illustrated by George Perez, Mike DeCarlo, Jerry Ordway and Dick Giordano (1985-86; collected 1997): I've never met anyone who was actually confused by DC's pre-Crisis continuity, in which superheroes existed on several different Earths with different "vibrational frequencies." On the other hand, DC was struggling in the mid-1980's to make up market share on Marvel, and the Crisis "maxi-series" did jolt sales and eventually lead to fairly successful reboots of characters that included Superman, the Flash, and Wonder Woman. Along with Marvel's contemporaneous maxi-series Secret Wars, Crisis ushered in the age of megacrossovers that mainstream superhero comic books -- for good and ill -- have existed within ever since.

From a (nominally) adult perspective, the main attraction of a collected edition of Crisis on Infinite Earths resides in the art by George Perez and several different inkers, colour-corrected and restored from the pulp-paper, four-colour original state of the original serialized issues. Perez pulls off one of the loopiest assignments in superhero history, as he basically draws every superhero and supervillain in DC history, making each unique (his Supermen of Earths 1 and 2, for example, have distinctive facial features to go along with their slightly different costumes). It's a Domesday Book of DC's history from 1937 to 1985. Pretty much everyone is here, lovingly rendered, unique, imperilled, shouting a lot.

The story is relatively simple. Entire universes (not an infinite number but apparently around 1000, we're told on several occasions) have already been destroyed by waves of anti-matter when the story begins. Five universes containing pretty much all of DC's major superheroes remain. The superheroes and their allies battle to save the remaining five universes. That's pretty much the plot, though obviously there are various successes, setbacks and subplots in the course of the 300 pages of the narrative.

Writer Marv Wolfman goes slightly bananas here with declamatory speeches, many of them involving heroes talking about themselves in third-person, and many others involving characters telling us what we're already looking at. Judicious editing might have increased the grandeur of certain situations and the poignancy of others, especially the deaths of Supergirl and the Flash. Any editing, maybe -- in one awe-deflating caption, Wolfman uses "zillions" as if it's a real number.

And even as superhero science and logic goes, Crisis is something of a mess -- antimatter somehow destroys positive matter without being destroyed itself, and appears to come in several different flavours. When a character lives in an antimatter universe where everything material is made of antimatter, does his big gun really have to be described as an "antimatter cannon"? Wouldn't it just be a cannon? And how exactly can a being who's fed off the energy of entire universes be hurt by a handful of heroes, no matter how super? I don't really know. The pictures sure are pretty, though.

Because the actual changes to the DC Universe hadn't been entirely decided upon by the end of Crisis, we're also faced with a story which seemingly requires yet another Crisis to make it dovetail with what would come after. People still remember Supergirl at the end of the series even though she never existed in the new DCU. Superman's Fortress of Solitude still has that giant golden key sitting out front. And problems with the history of characters that include Wonder Woman, Hawkman, and Power Girl would persist for decades. In many ways, the series seemed to create more headaches than it cured.

There's a certain nostalgic thrill in the writing -- along with X-men's Chris Claremont, Wolfman was pretty much state-of-the-art circa 1985 when it came to large groups of superheroes doing large things. And there's still some feeling here that superheroes are for kids and, at the oldest, teenagers. Hearts are worn on sleeves, and everyone says the right thing. A lot. If the DC Universe somehow managed to become more confusing fairly soon after the catastrophic events of Crisis -- well, that's not Wolfman's fault. And the art is, as noted previously, completely and utterly bonkers, a high watermark of gigantic-cast mayhem and destruction. Recommended.

Monday, August 22, 2011

Lucifer 1 2 3


Lucifer Volume 1: Devil in the Gateway, written by Mike Carey, illustrated by Peter Gross, Dean Ormiston and others (1999-2000): Lucifer resigned as ruler of Hell, got Morpheus to cut off his wings, and moved to Los Angeles to open an upscale piano bar called Lux in the pages of Neil Gaiman's Sandman in the early 1990's. Then Vertigo Comics decided to bring him back in 1999, with then up-and-coming writer Mike Carey at the helm.

Lucifer being Lucifer, the piano bar business seems to have become a bit boring. So when an angel comes calling with a mission from God, Lucifer accepts. Primal, prehistorical gods threaten to undermine Creation, so off Lucifer goes, at a price, to save the world.

After that, the Lightbringer heads off to Hamburg to get a divination. As the magical colony organism that is the world's first Tarot deck has escaped its prison, things get pretty hairy there, too.

As Lucifer is a manipulative, scheming creature whose saving grace is that he never lies, a lot of the weight of interest in these stories falls on the supporting characters, human and otherwise, whom we meet along the way. Lucifer's loyal servant Mazikeen returns from Sandman, while a host of one-off and recurring characters also appear. Lucifer, tricky as ever, has an audacious plan that will ultimately unfold over the book's seven-year run.

Carey already shows a deft hand for weirdness and drama amidst supernatural beings and humans, one that would only grow greater as his career progressed. The series gets off to a dandy start, reminiscent of Sandman at times but nonetheless possessed of its own nasty, metaphysically probing edge. Recommended.



Lucifer Volume 2: Children and Monsters, written by Mike Carey, illustrated by Peter Gross, Dean Ormiston and others (2000-2001): Lucifer puts his plan into action, and it's a doozy. But then he needs to visit one of the Japanese Hells, where he has no powers (being from a different religion as he is) but where he needs to recover his lost wings from the ruler of that realm.

And that's only the beginning.

Carey and main artists Gross and Ormiston takes us through both mystic and mundane realms, sometimes at the same time. Magical beings and humans are being drawn like moths to a flame to Lucifer's piano-bar Lux, wherein Lucifer's grand plan unfolds. Hosts of angels plan a massive attack on Lux, with Los Angeles itself caught in the crossfire. And for some reason, a little girl who can see dead people is a major part of Lucifer's plan.

This second volume of Lucifer's wacky adventures also gives us an ancient and horrible curse, the fate of the Sumer-Babylonian gods (who are themselves weirdly and creepily rendered), and the further unfolding of Lucifer's plan. The archangel Michael, the fallen angel Sandalphon, and a variety of other gods and monsters also make appearances, including a particularly nasty pair of proto-Djinns who really, really want to get out of the 'normal' universe they've been trapped in for millennia. Recommended.



Lucifer Volume 3: A Dalliance with the Damned, written by Mike Carey, illustrated by Peter Gross and others (2001-2002): The secret of the nominally Christian Hell imagined by Neil Gaiman in Sandman and expanded upon herein by Mike Carey is that it isn't really Hell as we normally understand it: damned souls can leave at any time if they can stop believing themselves to be damned. But that rarely happens.

The three major arcs of this volume follow Lucifer, a magical little girl and the denizens of one of Hell's provinces as various plans and counterplans proceed apace. Very bad things happen. A human released from torment manages to outwit his tormenters. Lucifer continues to be his grumpy, sardonic self. And his companion Mazikeen, bizarrely maimed in a successful attempt to save its life, begins to rise up the ranks of the Lilim, those demonic beings born of the union of Adam's mostly forgotten wife Lilith and the demons of Hell.

As always, there's a nice mix of zany but 'real' mythological material and Carey's occasionally post-modern musings on gods, angels, redemption, and damnation. The demons and devils are loathsome, but so too are some of the angels opposing Lucifer. Strange, heady stuff. Recommended.

Sunday, August 21, 2011

Walk Like A Kryptonian


Superman: Grounded, written by J. Michael Straczynski, Chris Roberson and G. Willow Wilson; illustrated by Eddy Barrows, John Cassaday, J.P. Mayer, Amilcar Pinna, Jimal Igle, Leandro Oliviera, and others (2010-2011): Much fanfare accompanied J. Michael Straczynski (Babylon 5, Spider-man) coming to DC to take over the writing chores on Superman in 2010. That fanfare didn't last, and neither did Straczynski, who soon left the scripting chores to Chris Roberson so as to concentrate on creating original graphic novels for DC.

Feeling that he's lost touch with humanity, Superman decides to walk across America. I guess he didn't feel like riding a motorcycle alongside Dennis Hopper and Peter Fonda. What precipitates this decision is a woman complaining to Superman that he wasn't there to help when her husband was dying of brain cancer.

Now, this is indeed a shocking development because neither I nor pretty much any other Superman reader was aware that Superman could be held responsible for not operating on a brain tumour with his heat vision. Seriously, WTF? Did Superman cancel his regular shift at the Metropolis cancer clinic or something? He doesn't even have a medical license !!!

So off sad, Epic Cancer Treatment Fail Superman goes to have a series of infuriating adventures in cities other than Metropolis. The low point comes when Superman dares a woman attempting suicide to jump off the building she's attempting suicide from. Seriously, WTF? This is such an awful, stupid, insensitive, ham-handedly written scene that I'm going to pretend that it was a dream sequence.

The narrative stabilizes somewhat when Chris Roberson takes over as scripter, though he's still stuck with this whole asinine 'Superman walking across America' thing. He shakes it up a bit with some flashback stories and some more typical Superman team-ups with Wonder Woman, Flash and The Batman. The Big Bad of the story, who looks weirdly like a mid-1980's Whoopi Goldberg, fizzles out at the end, as does Superman's depression, as the creators rush to finish the story before DC reboots its entire line at the beginning of September 2011.

Roberson comes up with some interesting ideas, and the art by Eddy Barrows and company is generally solid, but writers and artists are still stuck with the inherent crappiness of the story arc's underpinnings. Not recommended.

Hungry Like The Wolf, Man


The Wolf Man, written by Curt Siodmak, directed by George Waggner, starring Lon Chaney Jr. (Larry Talbot), Claude Rains (Sir John Talbot), Bela Lugosi (Bela), Maria Ouspenskaya (Maleva), Evelyn Ankers (Gwen), and Ralph Bellamy (Colonel Montford) (1941): One of the high points of the Universal monster movies of the 1930's and 1940's. Trimmed to the bone (70 minutes of running time) and smartly suggestive rather than explicit, The Wolf Man follows Lawrence Talbot,an affable Americanized second son returning to the family estate somewhere in England after 18 years away because of the death of his brother at the paws of...a werewolf!

Shape-changing hilarity soon ensues as Talbot gets bitten by a Gypsy werewolf named Bela, played by Bela Lugosi. Soon, Talbot is turning into a werewolf and threatening new gal pal Gwen and pretty much anyone else who goes outside during a full moon. For the purposes of the movie, a full moon lasts three days. Werewolfery isn't super-precise.

The Wolf Man pretty much invented many of the werewolf tropes that writers and film-makers now treat as myth-based, including the bipedal, clothes-wearing version of the werewolf, which bears no resemblance to any man-wolf of the past. We also get the famous werewolf rhyme, and an iconic performance by Maria Ouspenskaya as an old Gypsy woman who knows a lot about werewolves.

Lon Chaney Jr. wasn't a great actor, and he was always overshadowed by the achievements of his 'Man of a 1000 Faces' father, Lon Chaney Sr.. He's a bulky, affable presence, though, and the film plays to that, making him a bewildered innocent doomed by chance. Well, sort of doomed. There were still a lot of sequels to be made. Claude Rains is nifty as always playing Larry Talbot's father, whose telescope gives us a comedy scene that's probably a lot funnier and creepier now than it was in 1941. Recommended.