Showing posts with label joshua dysart. Show all posts
Showing posts with label joshua dysart. Show all posts

Saturday, December 21, 2013

Super-heroes in Limbo

Superman: The Phantom Zone: written by Steve Gerber; illustrated by Gene Colan, Tony DeZuniga, Dick Giordano, Rick Veitch, and Bob Smith (1982, 1986; Collected 2013): Steve Gerber was both the oddest mainstream comic-book writer of the 1970's and, with the benefit of hindsight, far and away the best and most interesting superhero writer of that decade. His work on Man-Thing and Howard the Duck for Marvel Comics remains legendary, and unlike a lot of decades-ago legends of the superhero-writing game, compulsively readable and rewarding to this day.

This volume collects a 1982 Superman miniseries and a 1986 follow-up story. It also marks, I think, Gerber's first work for DC Comics. In a perfect world, the miniseries might have led to Gerber getting a full-time gig writing the Man of Steel's adventures. In this world, this volume is pretty much Gerber's entire Superman output. It's still a gem.

The Phantom Zone, introduced during the 1950's as the planet Krypton's extra-dimensional jail for criminals, was originally a handy source of enemies for Superman because within it were held Kryptonian criminals who would have the same powers as Superman should they be released on Earth. Oh oh! Over time, though, the ramifications of the Phantom Zone became stranger and more disturbing.

For one, Krypton (and Superman's father, Jor-El, specifically, for he had invented the Phantom Zone projector) had allowed dozens of dangerous criminals to survive the death of Krypton. For another, the non-physical, telepathic state the Zone put prisoners into did not seem to encourage anything resembling rehabilitation. Actually, the criminals just seemed to get angrier and crazier over the years. For a third, the Zone actually allowed the criminals to telepathically influence people in the normal universe to, I don't know, let them out? What a prison system!

Gerber explores these problems and others in his Phantom Zone work, while coming up with an explanation for what the Phantom Zone really was that's completely bonkers and genuinely disturbing. And as he runs Superman through a gauntlet that becomes increasingly surreal and nightmarish, Gerber gives the Man of Steel some of his greatest comic-book moments.

The artists chosen for the miniseries and the follow-up augment the oddness of the proceedings. Gene Colan and Tony DeZuniga supply art that one would have found much more normal on Batman or Dr. Strange or Dracula, three characters whom Colan is best known for drawing, along with Daredevil. DeZuniga, who spent years on various Conan properties at Marvel and on Western anti-hero Jonah Hex at DC, inks the miniseries with satisfying heft and murkiness. The follow-up issue brings Rick Veitch, best known in the mainstream for his art and writing on Swamp Thing, into the fold. It may not be his best work, but it's still pretty swell. In both cases, Superman remains heroic despite being faced with horrors and weirdness more suited to a Master of the Mystic Arts.

Could Gerber have kept going at this level of weirdness and excitement on a regular Superman series? Well, we'll never know. But a man can dream. Highly recommended.


Harbinger: Perfect Day: written by Joshua Dysart; illustrated by Barry Kitson, Clayton Henry, Riley Rossmo, and others (2013): The new Valiant Comics universe is a dangerous place. So when super-psychic Peter Stanchek and his friends get a chance to rest and relax after their disastrous Las Vegas confrontation with the super-powered forces of both older super-psychic Harada's Harbinger Foundation and the anti-psychic soldiers of Project Rising Spirit , they take it.

And then stuff happens.

Writer Joshua Dysart and artists Barry Kitson and Clayton Henry continue to create great stories in what was, back in the early 1990's with the original Valiant, a universe that basically copied the X-Men. They've grounded the super-heroics by trying to establish a sense of verisimilitude. These psychics (called 'psiots' in the Valiant universe) possess basic human weaknesses. They can be killed. They can be distracted. But they can also cut loose in horrific ways.

Besides the sharp characterization of Stanchek and his friends, the book also makes its main antagonist, the world-conquering/world-saving Harada, an unusual comic-book villain insofar as he not only sees himself as hero and saviour, he may very well be humanity's best hope: his desire to save the world from itself is never written as anything other than genuine and heartfelt. But the means to his ends aren't so good for everyone involved, and the ends may ultimately not be either. He's a saviour who's likely to turn into Sauron by the end.

By any standard, this is a great and affecting superhero comic book, already one of the best quasi-realistic superhero books ever published. It manages scenes of spectacle that aren't empty of concern and horror, and it's remarkably generous to even its most minor and fleeting of characters. Highly recommended.

Tuesday, August 13, 2013

Telepath Wars

Harbinger Wars: written by Joshua Dysart and Duane Swierczynski, illustrated by Clayton Henry, Clayton Crain, Pere Perez, Mico Suayan, Khari Evans, Trevor Hairsine, and Barry Kitson (2013): Writers Joshua Dysart and Duane Swierczynski do a fine job here on the reborn Valiant comics line's first multiple-title crossover event. The crossover is sharp and limited in focus, representing as it does one battle among many already fought and many more to come.
 

In just a year of issues, Dysart has turned the Harbinger title into something that actually is a superhero comic for adults. Powerful telepaths with as assortment of powers (dubbed 'psiots' here) and humans seeking technological weapons to use against those psiots have been battling secretly for much of the 20th and early 21st centuries. The powers are outlandish but not ridiculous, and there's an urgent morality to the proceedings, along with a lack of clear-cut answers.

Another nice thing about Harbinger, Bloodsport, and this crossover is that pretty much everyone involved thinks he or she is the good guy. Harada, the aging super-telepath whose Harbinger Foundation educates young psiots, wants to make the world into a utopia. But he's also a manipulative, fascist prick for whom the ends always justify the means. Peter Stanchek, the renegade psiot who is Harada's only rival in power, has done terrible things in the past, and in this series is clearly in over his head in terms of battle strategy and tactics. Bloodsport believes he's overcome his programming so that he can now help psiots escape both Harada and the non-telepathic arms manufacturer Operation Rising Spirit, but he may still be a pawn of various forces, his hard-won free will only an illusion. Or a delusion.

In any case, these 12 issues thrill, chill, and are heavy on the spills. The battle scenes carry real weight, involving as they do characters we care about in truly dangerous situations. It's a book where anyone could die at any moment. But there's also hope here, and an ultimately anti-cynical take on real heroism. Peter Stanchek and Bloodsport may not entirely know what they're doing, but they are doing it for the right reasons -- but as the old existential thought-experiment notes, that doesn't ensure that the results will be positive. Highly recommended.

Saturday, January 19, 2013

Weird Heroes

Harbinger Volume 1: Omega Rising: written by Joshua Dysart; illustrated by Khari Evans and others (2012): Enjoyable reboot of the early 1990's Valiant line's entry in the telepathic superman sweepstakes. Joshua Dysart keeps things moving while also supplying quite a bit of background and characterization, along with a likeable protagonist who does one truly awful (but understandable) thing early and then tries to make up for it ever afterwards.

Thankfully, there's an emphasis on the science-fictional and political aspects of the whole 'secret race of telepaths' concept, with more traditional superhero battles taking a back seat. The art, mostly by Khari Evans, is clean and straightforward, and he seems to have a nice command of panel-to-panel continuity. Recommended.


 

The Rocketeer: Cargo of Doom: written by Mark Waid; illustrated by Chris Samnee (2012): Waid and Samnee try their hands at what I think is the first multi-issue Rocketeer storyline since late creator/writer/artist Dave Stevens' second Rocketeer serial of the late 1980's. Waid captures the breezy, 1930's pulp quality of Stevens while adding a couple of new characters to the cast.

Waid also brings in yet another established pulp character to the Rocketeer's world without ever quite naming said character due to copyright concerns (Doc Savage and his assistants Monk and Ham appeared this way in the first Rocketeer adventure, with the Shadow and his associates following suit in the second; Disney replaced Doc Savage with Howard Hughes for the 1991 Rocketeer movie). Here, it's Doc Savage villain John Sunlight. Also dinosaurs. Samnee's art reminds me more of Steve Rude than Dave Stevens, but that's fine -- it still looks pretty good, and pretty much period-appropriate. Recommended.



Jonah Hex: Two-Gun Mojo: written by Joe R. Lansdale; illustrated by Timothy Truman and Sam Glanzman (1993): Long-time horror and Western writer Joe Lansdale's first outing on DC's Western anti-hero Jonah Hex is a lot of grimy fun, with Tim Truman and Sam Glanzman supplying suitably gritty, violent visuals.

Looking to avenge the murder of a fellow bounty hunter, the disfigured Civil War veteran fights what may or may not be a supernatural threat hiding within a travelling carnival. Can the boss of the carnival actually animate the dead, or are his tricks explainable through rational means? In any event, Hex finds himself stuck between Apache raiding parties, a bounty on his head for a murder he didn't commit, and what appears to be Zombie Wild Bill Hickok.

The Truman/Glanzman art team is squarely in the tradition of Hex's longtime illustrator Tony deZuniga without being imitative, and as this miniseries was aimed at adults, they're allowed a lot more leeway to depict violence and its consequences. Jonah Hex himself is, as always, oddly noble. He may have started life as a knock-off of Clint Eastwood's Man with No Name, but he's his own character now. Recommended.

 

 

Tomorrow Stories Volume 2: written by Alan Moore; illustrated by Melinda Gebbie, Kevin Nowlan, Jim Baikie, Rick Veitch, Hilary Barta, and others (2000-2002): One of two books in Alan Moore's ABC Comics line of the early oughts that resurrected the anthology title, with this one leaning more heavily on comedy and pastiche than the other (Tom Strong's Terrific Tales). Kevin Nowlan's art on the Jack Quick series won him an Eisner Award for art, and it is a heckuva performance from an artist who doesn't do that much pencilling.

The different strips that appeared over the course of 12 issues tended to be parodies and/or homages to either very specific antecedents (Moore and Rick Veitch's Greyshirt is a stylistic homage to Will Eisner's Spirit both in writing and in visuals) or more general comic-book and pop-culture sources (Jack Quick parodies 'smart kid' strips and books, The First American parodies patriotic superhero strips, Splash Brannigan homages both Plastic Man and the Mad comic book of the 1950's). The Cobweb, with its sexually adventurous female crimefighter, spreads a wider net, allowing for everything from 19th century woodcuts to fumetti with talking action figures. Recommended.

 

 

 

Saturday, February 12, 2011

Unknown Soldier: Haunted House


Unknown Soldier: Haunted House, written by Joshua Dysart, illustrated by Alberto Ponticelli (2008-2009): Unfortunately, low sales caused DC to cancel this phenomenal series after just 25 issues -- though it obviously wasn't designed to run indefinitely, one certainly thought that there were another 30 or 40 issues to go beyond that 2+ year run. Meanwhile, there are still a billion different X-Men books on the shelves. Ptah!

In any case, the first volume of this iteration of DC's Unknown Soldier character sends its reluctant and brain-altered hero into the heart of the wars spinning off of Uganda's political situation in the early oughts, with government soldiers and Christian militia battling it out in the south of the country. Helpful text pages in each issue sketch out the causes of, and players in, this seemingly endless war, while the book itself manages to make violence both thrilling and horrifying, sometimes at the same time. One of the five or six best mainstream war books ever, and that includes the 1950's EC anthology books. Highest recommendation.