The Hastur Cycle (2nd revised edition) (1996; 2007): edited by Robert M. Price, containing the following stories: Carcosa (1969) by Richard L. Tierney; Halta the Shepherd (1891) by Ambrose Bierce; An Inhabitant of Carcosa (1886) by Ambrose Bierce; The Repairer of Reputations (1895) by Robert W. Chambers; The Yellow Sign (1895) by Robert W. Chambers; The River of Night's Dreaming (1981) by Karl Edward Wagner; More Light (1970) by James Blish; The Novel of the Black Seal (1895) by Arthur Machen; The Whisperer in Darkness (1931) by H. P. Lovecraft; Documents in the Case of Elizabeth Akeley (1982) by Richard A. Lupoff; The Mine on Yuggoth (1964) by Ramsey Campbell; Planetfall on Yuggoth (1972) by James Wade; The Return of Hastur (1939) by August Derleth; The Feaster from Afar (1976) by Joseph Payne Brennan; Dreams from R'lyeh(1965)/Carcosa Story about Hali(1989)/King in Yellow: A Tragedy in Verse(1993) by Lin Carter.
Robert Price does a nice job in these Chaosium Press thematic Lovecraftian anthologies of putting together a broad assortment of related stories from a long time period. The 'Hastur' of the 'Cycle' began life as a bucolic god in a 19th-century allegory by Ambrose Bierce, was almost immediately thereafter lifted by Robert W. Chambers for his pre-Lovecraftian horror stories about the looming, supernatural city of Carcosa and the mysterious, malign King in Yellow, and then incorporated into the Cthulhu Mythos by H.P. Lovecraft, August Derleth, and others. Earlier this year, Carcosa, the King in Yellow, Hastur, and other concepts riffing on Chambers and the Cthulhu Mythos played a major role in the HBO series True Detective. Rust never sleeps.
Price's notes can get a bit wonky in a breathlessly undergraduate-who-just-swallowed-nine-pounds-of-literary-theory way, no moreso than when he goes off on a riff about the true meaning of Chambers' play-within-a-story The King in Yellow, a riff not only lacking textual evidence but contradicting what evidence there is of that play's content. Oh, well.
The central importance of The King in Yellow to the development of Lovecraft's Cthulhu Mythos is as follows: Chambers creates a malign, supernatural play named The King in Yellow in the short-story cycle also called The King in Yellow, first published in 1895. The play figures in that story cycle in a number of ways. In the two Chambers stories reprinted here, the play drives one already unstable person to violent, delusional madness ("The Repairer of Reputations"). In "The Yellow Sign," the play seems to have supernatural powers leading to the resurrection of the dead and malign consequences for the two people who read the play.
Lovecraft and his literary circle (or Affinity Group, if you prefer) began to follow Chambers' lead in creating fictional texts within their fictions beginning with Lovecraft in the 1920's and continuing to the present day, from Lovecraft's demonic compendium the Necronomicon through August Derleth's Ghoul Cults, Robert Bloch's Mysteries of the Worm, and Ramsey Campbell's Book of Gla'aki. However, while Chambers' The King in Yellow was a play, future fictional texts would be 'non-fiction.' All would carry with them some danger, often mortal, to anyone curious enough to seek them out.
Accreting around these fictional texts would be an assortment of fictional 'gods,' though in Lovecraft's world, the gods are aliens from other worlds and other dimensions in space and time. Their powers are god-like when compared to humanity's feeble abilities, but they are nonetheless natural beings, albeit of a nature utterly alien to humanity's world.
Price's selection traces the use and development of Bierce and Chambers' concepts over the course of a hundred years. Lovecraft briefly mentions some of the concepts in "The Whisperer in Darkness," and Price nicely lays out the critical basis for believing that the King in Yellow appears in that story, and that Lovecraft there makes explicit the idea that the King and Lovecraft's malign messenger of the Great Old Ones, Nyarlathotep, are one and the same.
Besides the excellence of Bierce, Chambers, and Lovecraft, we also get solid though peripherally related stories by Arthur Machen and Richard Lupoff, and an assortment of other stories that work with either Chambers or Lovecraft in the development of The King in Yellow. James Blish contributes a startling, sly gem from 1970 in "More Light," in which he attempts to (re-)create the play The King in Yellow, from which Chambers only ever gave us a few short lines and vague descriptions of characters and action. It's dynamite. In all, highly recommended.
Showing posts with label carcosa. Show all posts
Showing posts with label carcosa. Show all posts
Monday, October 6, 2014
Friday, March 29, 2013
The Book of the New
Neonomicon: written by Alan Moore with Antony Johnston; illustrated by Jacen Burroughs (2003, 2010-2011): Winner of the first-ever Bram Stoker Award for a Graphic Novel (from the Horror Writers' Association), Neonomicon is Alan Moore's dark valentine to the life and work of H.P. Lovecraft. 'Neonomicon' is a play on the title of Lovecraft's famous, imaginary volume of terrible knowledge, the Necronomicon.
All the sexual horrors that were vaguely implied in many of Lovecraft's stories are here made manifest, often in graphically disturbing fashion, all of them delineated in a razor-sharp quasi-realistic mode by Jacen Burroughs. It's a spectacular, and spectacularly disturbing, graphic novel that rewards multiple re-readings.
Burroughs's art complements the story beautifully, giving us a Cthulhu Mythos story with both the suggestiveness and the painful exactness necessary to certain sections. The relatively realistic nature of Burroughs's art may be seen as the equivalent of the faux-documentary stretches of many of Lovecraft's finest works, in which an accumulation of 'real' detail from interviews and newspaper articles served the construction of that awful Cthulhuian world.
This collected volume actually contains both the miniseries named Neonomicon and the earlier, shorter set-up, The Courtyard. On a slightly different alternate Earth where the major cities are domed so as to cut down on pollution and the telephones contain fax machines (!), three FBI agents at two different times try to seek out the origins of a strange rise in mass killings by people who seem totally unrelated.
While there are cloachal horrors and sexual horrors awaiting, there are also gratifyingly disturbing moments of weirdness that evoke the sort of cosmic horror Lovecraft strove for throughout his work, a breaking-down of existential categories, a collapse in causality. Moore's humour also plays out, sometimes in perfect harmony with the horror (as one cop says about a disturbing bit of graffitti/art, "I hope that's a tree." It isn't.).
The personal problems of the characters tie directly into the ideas Moore explores in the course of this dark odyssey: The Courtyard's protagonist is a hard-core racist, and his story plays out in the Red Hook district of New York, setting for Lovecraft's early, racist fear-of-miscegenation story, "The Horror at Red Hook." Neonomicon's protagonist is a female FBI agent whose career and personal problems with institutional sexism and exploitation will ultimately play a terrible role in the story's resolution. Lovecraft's stories didn't have female protagonists, and generally didn't have female characters with speaking roles.
This isn't a volume for everyone: it's vicious and boundary-pushing. But it's also an astonishing addition to Lovecraft's Cthulhu Mythos. Highly recommended.
All the sexual horrors that were vaguely implied in many of Lovecraft's stories are here made manifest, often in graphically disturbing fashion, all of them delineated in a razor-sharp quasi-realistic mode by Jacen Burroughs. It's a spectacular, and spectacularly disturbing, graphic novel that rewards multiple re-readings.
Burroughs's art complements the story beautifully, giving us a Cthulhu Mythos story with both the suggestiveness and the painful exactness necessary to certain sections. The relatively realistic nature of Burroughs's art may be seen as the equivalent of the faux-documentary stretches of many of Lovecraft's finest works, in which an accumulation of 'real' detail from interviews and newspaper articles served the construction of that awful Cthulhuian world.
This collected volume actually contains both the miniseries named Neonomicon and the earlier, shorter set-up, The Courtyard. On a slightly different alternate Earth where the major cities are domed so as to cut down on pollution and the telephones contain fax machines (!), three FBI agents at two different times try to seek out the origins of a strange rise in mass killings by people who seem totally unrelated.
While there are cloachal horrors and sexual horrors awaiting, there are also gratifyingly disturbing moments of weirdness that evoke the sort of cosmic horror Lovecraft strove for throughout his work, a breaking-down of existential categories, a collapse in causality. Moore's humour also plays out, sometimes in perfect harmony with the horror (as one cop says about a disturbing bit of graffitti/art, "I hope that's a tree." It isn't.).
The personal problems of the characters tie directly into the ideas Moore explores in the course of this dark odyssey: The Courtyard's protagonist is a hard-core racist, and his story plays out in the Red Hook district of New York, setting for Lovecraft's early, racist fear-of-miscegenation story, "The Horror at Red Hook." Neonomicon's protagonist is a female FBI agent whose career and personal problems with institutional sexism and exploitation will ultimately play a terrible role in the story's resolution. Lovecraft's stories didn't have female protagonists, and generally didn't have female characters with speaking roles.
This isn't a volume for everyone: it's vicious and boundary-pushing. But it's also an astonishing addition to Lovecraft's Cthulhu Mythos. Highly recommended.
Subscribe to:
Posts (Atom)

