John Carter of Mars: adapted by Andrew Stanton, Mark Andrews and Michael Chabon from the Mars novels of Edgar Rice Burroughs; directed by Andrew Stanton; starring Taylor Kitsch (John Carter), Lynn Collins (Dejah Thoris), Mark Strong (Matai Shang), James Purefoy (Kantos Kan), and the voices of Willem Dafoe (Tars Tarkas), Samantha Morton (Sola), and Polly Walker (Sarkoja) (2012): A lot of critics attacked the source material for this movie as the reason for its North-American box-office failure because, as we all know, we are way smarter and cooler now than we were in 1912, and, like, those old-timey books all sucked, eh? Twilight is so much better.
Well, yeah. In reality, the filmmakers seemed to take cues from the makers of the similarly misguided (though much worse) Green Lantern movie by highlighting exposition and technobabble, substituting Screenwriting 101 bullet points for the original motivations of the characters, and making some terrible decisions when it came to the computer-generated effects.
Still, I can think of a lot of financially successful science-fiction movies John Carter surpasses: the entire Star Wars prequel trilogy, the last two Matrix movies, the Transformers movies, Iron Man 2...actually, it's a pretty long list. This isn't a terrible movie: the acting is pretty much universally solid, the performances far better than anything Lucas elicited for the Stars Wars prequels (or Michael Bay elicited for any of the Transformers movies).
It was originally a simple story, immensely popular for its time: former Confederate soldier finds himself on Mars, meets girl, saves planet. That was the first John Carter novel by Edgar Rice Burroughs, entitled Under the Moons of Mars when first serialized and subsequently titled A Princess of Mars for book publication. It was the first novel of the immensely popular Burroughs, who also created Tarzan.
Here, the visuals are striking, well-thought-out, and mostly capture the descriptions from the Burroughs Mars novels. Woola the loyal Frog-dog both looks and acts exactly as he does in the first novel (his species is indeed the fastest land-creature on Mars. or 'Barsoom' as the natives call it); the giant, green, six-limbed Tharks look pretty spot-on, though they've been made a wee bit shorter than they are in the novels so that they can comfortably share a frame with humans.
However, the filmmakers unwisely chose to go understated with the colouring of the Red Martians, a decision that makes the ability of everyone to figure out that John Carter isn't from around here quite baffling -- he pretty much looks exactly like a Red Martian, who are supposed to have a rich copper hue but instead look as if they've all got a mild sunburn.
The worst story-telling decision is the labourious frame tale. It's partially in the novel as well, but there it takes up a handful of pages while here it takes up nearly a quarter of the movie. Bad decision. Also a bad decision was throwing in material from later Mars novels: much of the technobabble and tedious exposition while on Mars derives entirely from this interpolated material lifted from later in the series, as too does Mark Strong's villainous White Martian.
Along the way, the filmmakers also throw out some nice character-building material in favour of their own Screenwriting 101 Character Motivation Chart: suddenly John Carter has a wife and child who died during the Civil War...and this explains everything! Including why he's such a goddamned jerk for the first half of the movie, whereas in the first novel he's heroic and courteous and a re-civilizing influence on the noble but somewhat degraded Green Martian Tharks ('Thark' is a tribal name and not the species name for all Green Martians. Because The More You Know).
The biggest visual miscue, one which really throws one out of the movie and occasionally into muffled hysterics, is the decision to give John Carter the jumping abilities of Superman. The CGI for much of this jumping clearly depicts a John Carter who has no weight whatsoever, making him look like a cartoon character regardless of how finely he's rendered.
This is again not in the novel -- Carter can indeed jump a long way in the books, and he does have super-strength related to the Martians thanks to growing up on a planet with much higher gravity, but he doesn't defy the laws of motion, action, and reaction. The movie-makers seems to have decided that lower weight also equals lower mass. Or maybe they just fell in love with their goofy visuals. But if you ever end up on Mars or the Moon, remember this basic fact: running into a wall at 100 miles an hour on the Moon will kill you with the same force as doing the same thing on Earth. The Lunar astronauts walked with that weird, cautious jumping motion because it's dangerous to get yourself going too quickly when you're not fighting as much gravity.
So it goes. It's an interesting partial failure, in any event, and certainly not deserving of the hatred poured upon it by the media. Lightly recommended.
Thursday, November 29, 2012
Tuesday, November 27, 2012
When Wallpaper Attacks
Midnight Frights: A Collection of Ghost Stories edited by Charles Eastman containing "The Signal-man" by Charles Dickens, "Man-size in Marble" by E. Nesbit, "The Yellow Wallpaper" by Charlotte Perkins Gilman, "The Cigarette Case" by Oliver Onions, and "The Horla" by Guy de Maupassant (1980): Nifty little collection of ghost stories that doesn't really seem to have been selected for the audience it nonetheless ostensibly seems to be aimed at. The chills are a bit rarefied. And Onions deploys Britishisms that gave me pause at certain points. Odd selection for a young-adult collection put together in 1980.
The Dickens story is an understated character study. The Nesbit story goes pretty much exactly where one thinks it's going to go, and does so in style. "The Cigarette Case" is a nice little piece, though not one of Onions' scarier offerings (the scariest being "The Beckoning Fair One", one of the ten or twenty greatest ghost stories ever written in English). "The Horla" is a fascinating bit of proto-science fiction from the prolific de Maupassant, himself doomed to die young and insane.
And there's "The Yellow Wallpaper." It's scary as Hell. It's also considered a piece of proto-feminist fiction (as indeed it is), so it gets a lot of love in the Academy. It's a terrific story that, while traditionally read as a tale of pure psychological horror, does leave a slight amount of room for a supernatural explanation. Totally bravura, one might say, in its first-person narration that slides gradually into horrifying madness, a madness that seems somewhat justified by the way the female narrator is treated by her well-meaning but controlling husband. You can also read it as a parable about post-partum depression. Seriously. Overall, recommended.
The Dickens story is an understated character study. The Nesbit story goes pretty much exactly where one thinks it's going to go, and does so in style. "The Cigarette Case" is a nice little piece, though not one of Onions' scarier offerings (the scariest being "The Beckoning Fair One", one of the ten or twenty greatest ghost stories ever written in English). "The Horla" is a fascinating bit of proto-science fiction from the prolific de Maupassant, himself doomed to die young and insane.
And there's "The Yellow Wallpaper." It's scary as Hell. It's also considered a piece of proto-feminist fiction (as indeed it is), so it gets a lot of love in the Academy. It's a terrific story that, while traditionally read as a tale of pure psychological horror, does leave a slight amount of room for a supernatural explanation. Totally bravura, one might say, in its first-person narration that slides gradually into horrifying madness, a madness that seems somewhat justified by the way the female narrator is treated by her well-meaning but controlling husband. You can also read it as a parable about post-partum depression. Seriously. Overall, recommended.
Armies of Night
Solomon Kane: The Hills of the Dead by Robert E. Howard with Ramsey Campbell containing the following stories:"The Hills of the Dead", "Hawk of Basti" (Completed by Ramsey Campbell), "The Return of Sir Richard Grenville" (poem), "Wings in the Night", "The Footfalls Within", "The Children of Asshur" (Completed by Ramsey Campbell), "Solomon Kane's Homecoming" (poem) and "The Mystery of Solomon Kane" (Introduction) by Ramsey Campbell (1928-1968; 1979):
Bantam's second (and last) 1970's volume of the adventures of Robert E. Howard's quasi-Puritan monster-fighter takes place mostly in Africa. Not historic Africa, but an Africa almost as fantastic as the world of Conan the Barbarian. Howard aficiando and acclaimed horror writer Ramsey Campbell finishes two Howard fragments here, to solid effect -- the seams don't show.
This time out, Kane battles an army of vampires, an army of carnivorous hawkmen, a couple of lost civilizations, and an unnameable Cthulhuian horror. He gets a lot of help from his African magician pal N'Longa and from the ancient staff N'Longa gives him to fight evil with, a staff the stories tell us may predate the existence of the Earth itself. Solomon Kane fights for an ostenibly Christian God, but he does so within a fantastic framework that resembles H.P. Lovecraft's Cthulhu Mythos, one in which evolution is taken as a given.
Howard's racial sensibilities will offend some, though they seem surprisingly progressive in a "White Man's Burden" sort of way. N'Longa is a great help, and Kane spends a lot of time liberating African slaves or fighting to save villages from terrible supernatural menaces. He's a real gent. Highly recommended.
Bantam's second (and last) 1970's volume of the adventures of Robert E. Howard's quasi-Puritan monster-fighter takes place mostly in Africa. Not historic Africa, but an Africa almost as fantastic as the world of Conan the Barbarian. Howard aficiando and acclaimed horror writer Ramsey Campbell finishes two Howard fragments here, to solid effect -- the seams don't show.
This time out, Kane battles an army of vampires, an army of carnivorous hawkmen, a couple of lost civilizations, and an unnameable Cthulhuian horror. He gets a lot of help from his African magician pal N'Longa and from the ancient staff N'Longa gives him to fight evil with, a staff the stories tell us may predate the existence of the Earth itself. Solomon Kane fights for an ostenibly Christian God, but he does so within a fantastic framework that resembles H.P. Lovecraft's Cthulhu Mythos, one in which evolution is taken as a given.
Howard's racial sensibilities will offend some, though they seem surprisingly progressive in a "White Man's Burden" sort of way. N'Longa is a great help, and Kane spends a lot of time liberating African slaves or fighting to save villages from terrible supernatural menaces. He's a real gent. Highly recommended.
Labels:
cthulhu,
hills of the dead,
puritans,
robert e. howard,
solomon kane,
vampires
Saturday, November 24, 2012
Godzilla's Roman Holiday
20 Million Miles to Earth: written by Bob Williams, Christopher Knopf, and Charlotte Knight; directed by Nathan Juran; starring William Hopper (Colonel Calder), Joan Taylor (Marisa Leonardo) and Bart Bradley (Pepe) (1957): One watches this movie for the Ray Harryhausen-directed stop-motion animation, which still has the power to amaze. Actually, it may amaze more now: the creature effects were painstakingly done by hand with models. CGI didn't exist. And Harryhausen (perhaps most famous for his work on the Sinbad movies and Jason and the Argonauts) is in rare form in what was his favourite of all his movies.
A returning American Venus expedition rocket gets hit by a meteor and subsequently crashes off the coast of Sicily. Some intrepid Sicilian fishermen rescue the only two survivors before the ship sinks to the bottom of the ocean. One survivor subsequently dies from the toxic effects of the Venusian atmosphere, but team leader Col. Calder survives. Where's that two-foot-long specimen bottle we brought back from Venus, asks the Colonel?
Alas, annoying fishermen's child Pepe sold the blobby contents of that bottle to a travelling zoology professor and his M.D. daughter in exchange for the money to buy a cowboy hat. I feel like there are hidden depths of symbolism and allegory already at work here. And from that blob hatches a two-foot-tall bipedal lizard creature with a face like a catfish, an Ymir, one of the natives of Venus.
And then the Ymir starts to grow at a rate only slightly slower than the Blob, but with no eating of people. The Ymir gains mass simply by breathing Earth's atmosphere. Frankly, this is something you'd think would excite the scientists, but no one even blinks at this astonishing ability. People in the 1950's were idiots.
While the rest of the movie is solid and workmanlike, the Ymir sequences are terrific. The creature is cleverly integrated into a number of shots of the actors, but it's when he's off on his own that he really shines: fighting a dog, fighting an elephant, climbing the Colosseum, yelling a lot. Our friend the Ymir isn't a naturally hostile fellow, though his colossal growth rate soon threatens Rome. Indeed, unlike King Kong he isn't even interested in eating humans: he prefers elemental sulfur.
So the movie turns into an at-least-partially intentional indictment of man's violence against the unknown. The Ymir is caged, electrocuted, attacked by a dog, attacked by an elephant (!!!), bombed, grenaded, rocketed, gassed, pursued by helicopters, and pretty much given the worst welcome to a planet any creature could have. He even gets a pitchfork stuck in his back by an angry farmer. Honestly, we're approaching the Deliverance category of bad vacations. Thank God he didn't land in the Appalachians.
And all because the U.S. government wants to understand how his lungs filter out Venus' toxic atmosphere so that men can return and strip-mine the place for rare minerals. Oh, allegory, where is thy sting? So far as I can tell, the Ymir just wanted to see the sights of Rome, but while he does tour the Colosseum, he never gets to relax in a sidewalk cafe. Scenes of the soldiers firing rockets, machine guns, and grenades willy-nilly into the Colosseum are unintentionally hilarious. It's like something out of a Michael Bay movie. Or Team America: World Police. Recommended.
A returning American Venus expedition rocket gets hit by a meteor and subsequently crashes off the coast of Sicily. Some intrepid Sicilian fishermen rescue the only two survivors before the ship sinks to the bottom of the ocean. One survivor subsequently dies from the toxic effects of the Venusian atmosphere, but team leader Col. Calder survives. Where's that two-foot-long specimen bottle we brought back from Venus, asks the Colonel?
Alas, annoying fishermen's child Pepe sold the blobby contents of that bottle to a travelling zoology professor and his M.D. daughter in exchange for the money to buy a cowboy hat. I feel like there are hidden depths of symbolism and allegory already at work here. And from that blob hatches a two-foot-tall bipedal lizard creature with a face like a catfish, an Ymir, one of the natives of Venus.
And then the Ymir starts to grow at a rate only slightly slower than the Blob, but with no eating of people. The Ymir gains mass simply by breathing Earth's atmosphere. Frankly, this is something you'd think would excite the scientists, but no one even blinks at this astonishing ability. People in the 1950's were idiots.
While the rest of the movie is solid and workmanlike, the Ymir sequences are terrific. The creature is cleverly integrated into a number of shots of the actors, but it's when he's off on his own that he really shines: fighting a dog, fighting an elephant, climbing the Colosseum, yelling a lot. Our friend the Ymir isn't a naturally hostile fellow, though his colossal growth rate soon threatens Rome. Indeed, unlike King Kong he isn't even interested in eating humans: he prefers elemental sulfur.
So the movie turns into an at-least-partially intentional indictment of man's violence against the unknown. The Ymir is caged, electrocuted, attacked by a dog, attacked by an elephant (!!!), bombed, grenaded, rocketed, gassed, pursued by helicopters, and pretty much given the worst welcome to a planet any creature could have. He even gets a pitchfork stuck in his back by an angry farmer. Honestly, we're approaching the Deliverance category of bad vacations. Thank God he didn't land in the Appalachians.
And all because the U.S. government wants to understand how his lungs filter out Venus' toxic atmosphere so that men can return and strip-mine the place for rare minerals. Oh, allegory, where is thy sting? So far as I can tell, the Ymir just wanted to see the sights of Rome, but while he does tour the Colosseum, he never gets to relax in a sidewalk cafe. Scenes of the soldiers firing rockets, machine guns, and grenades willy-nilly into the Colosseum are unintentionally hilarious. It's like something out of a Michael Bay movie. Or Team America: World Police. Recommended.
Duck and Cover
The Carl Barks Library: Donald Duck: Lost in the Andes: written and illustrated by Carl Barks (1948-49; collected 2011): Writer-artist Carl Barks may be the most-read comic-book creator of all time. It may not even be close.
At its peak, Walt Disney's Comics and Stories -- the comic book in which Barks' tales of Donald Duck and friends appeared -- sold 3 million copies a month upon first publication and millions more in reprints over the decades. That number dwarfs anything the superhero sub-genre in America ever achieved. More importantly, Barks wasn't just popular: he was a tremendous storyteller.
This first volume of the Fantagraphics Carl Barks Library comprises a nice selection of three long stories, several shorter ones, and a few one-page 'gag' strips. Barks wouldn't settle on the final personalities of his versions of the Donald Duck characters for a while, but already they're distinctly different from the one-note cartoons, at least in the three long adventures. Huey, Dewey, and Louie are helpful and curious, and while Donald is frequently exasperated, he still makes for a surprisingly good adventure hero. Only Uncle Scrooge remains undeveloped -- it would be a couple of years before Barks would make him a crusty but loveable participant in the adventures, rather than the Ayn Randist asshat he is here when he briefly appears.
The stories are enjoyable and often enjoyably odd, with the Andes adventure being the stand-out here -- square eggs, square chickens, and an entire Native American civilization dealing with a case of cultural contamination from North Americans that's left them all speaking with parodies of Southern accents (!). The cartooning is clean, the colours vivid, and the incidental action occuring in the background and away from the main action quite witty in a way that would anticipate the more crowded panels of Mad.
All in all, this is a delight, and a testimony to one of America's finest all-ages storytellers in any medium, at any time. Barks was truly "the good Duck artist." Highly recommended.
At its peak, Walt Disney's Comics and Stories -- the comic book in which Barks' tales of Donald Duck and friends appeared -- sold 3 million copies a month upon first publication and millions more in reprints over the decades. That number dwarfs anything the superhero sub-genre in America ever achieved. More importantly, Barks wasn't just popular: he was a tremendous storyteller.
This first volume of the Fantagraphics Carl Barks Library comprises a nice selection of three long stories, several shorter ones, and a few one-page 'gag' strips. Barks wouldn't settle on the final personalities of his versions of the Donald Duck characters for a while, but already they're distinctly different from the one-note cartoons, at least in the three long adventures. Huey, Dewey, and Louie are helpful and curious, and while Donald is frequently exasperated, he still makes for a surprisingly good adventure hero. Only Uncle Scrooge remains undeveloped -- it would be a couple of years before Barks would make him a crusty but loveable participant in the adventures, rather than the Ayn Randist asshat he is here when he briefly appears.
The stories are enjoyable and often enjoyably odd, with the Andes adventure being the stand-out here -- square eggs, square chickens, and an entire Native American civilization dealing with a case of cultural contamination from North Americans that's left them all speaking with parodies of Southern accents (!). The cartooning is clean, the colours vivid, and the incidental action occuring in the background and away from the main action quite witty in a way that would anticipate the more crowded panels of Mad.
All in all, this is a delight, and a testimony to one of America's finest all-ages storytellers in any medium, at any time. Barks was truly "the good Duck artist." Highly recommended.
Thursday, November 22, 2012
Emotional Rescue
The Giver by Lois Lowry (1993): This solid little Young-Adult-targeted dystopia has sold a gajillion copies and spawned three more novels set in the same fictional universe. Lowry's dystopic model is far more Brave New World than 1984, though not entirely either.
Neil Postman suggested that dystopias tend to fall between the two poles of pain-based (1984) and pleasure-based (Brave New World) control of the citizenry. Lowry's citizens are taking something a lot like Huxley's Soma, only moreso: they feel nothing strongly, and some things they feel not at all. It's a dystopia of emotional and physical subtraction: no pain, no pleasure, no problem.
The trade-off for the full range of human feelings is a peaceful, well-ordered existence in which even physical pain and accidental death are almost non-existent. But our young protagonist Jonas will soon learn both the secrets of his community and the secrets of himself.
The Giver is a dystopia, not dystopic science fiction: many of the qualities of Jonas's world fall apart when examined too closely. The same can be said of a number of classics of dystopian literature that include Cormac McCarthy's The Road and Orwell's 1984. A dystopia may be an allegory about a condition that already exists and/or of a condition that could exist if things keep on going the way they're going (The Handmaid's Tale satisfies those criteria). It doesn't necessarily hold together as a plausible imagination of a workable society (again, The Handmaid's Tale satisfies that criteria: it really isn't science fiction).
Figuring out what the conditions are that Lowry sees in the here-and-now as deeply disturbing enough to imagine a dystopia around them is part of the enjoyment of reading the novel. It's concise and moving and possessed of appealing characters. Its only real problem is that it ends in a rush. It doesn't overstay its welcome. Recommended.
Neil Postman suggested that dystopias tend to fall between the two poles of pain-based (1984) and pleasure-based (Brave New World) control of the citizenry. Lowry's citizens are taking something a lot like Huxley's Soma, only moreso: they feel nothing strongly, and some things they feel not at all. It's a dystopia of emotional and physical subtraction: no pain, no pleasure, no problem.
The trade-off for the full range of human feelings is a peaceful, well-ordered existence in which even physical pain and accidental death are almost non-existent. But our young protagonist Jonas will soon learn both the secrets of his community and the secrets of himself.
The Giver is a dystopia, not dystopic science fiction: many of the qualities of Jonas's world fall apart when examined too closely. The same can be said of a number of classics of dystopian literature that include Cormac McCarthy's The Road and Orwell's 1984. A dystopia may be an allegory about a condition that already exists and/or of a condition that could exist if things keep on going the way they're going (The Handmaid's Tale satisfies those criteria). It doesn't necessarily hold together as a plausible imagination of a workable society (again, The Handmaid's Tale satisfies that criteria: it really isn't science fiction).
Figuring out what the conditions are that Lowry sees in the here-and-now as deeply disturbing enough to imagine a dystopia around them is part of the enjoyment of reading the novel. It's concise and moving and possessed of appealing characters. Its only real problem is that it ends in a rush. It doesn't overstay its welcome. Recommended.
Labels:
children,
dystopia,
jonas,
lois lowry,
newbery award,
the giver,
young adult
Wednesday, November 21, 2012
Men, Women and Sledgehammers
Silent House: adapted by Laura Lau from the Uruguayan movie of the same name written by Gustavo Hernandez; directed by Chris Kentis and Laura Lau; starring Elizabeth Olsen (Sarah), Adam Trese (John), Eric Sheffer Stevens (Peter), Julia Taylor Ross (Sophia), Adam Barnett (Stalking Man), and haley Murphy (Little Girl) (2012): In the tradition of both Hitchcock's Rope and the Uruguayan horror movie it remakes, Silent House was shot in a series of continuous takes that were then edited so as to look as if there were no edits at all.
The seams don't show as much as in Rope, in which Hitchcock had to have the camera dive into a wall or door every eight minutes to hide the edit. That's because of digital effects and the murkiness of much of this movie, most of which takes place inside a house without electrical power.
Twentysomething Sarah, her father John, and her father's brother Peter are working to clean and repair the family cottage/lakeside house, which has been sold to new owners. Commence the escalating horrors! Is it a ghost story? A slasher movie? Could there be a twist ending?
Elizabeth Olsen, the younger and pronouncedly bustier sister of Mary-Kate and Ashley, does a pretty good job here running the emotional gamut from screaming to trying not to scream to running to hiding. She definitely looks at the handheld camera a couple of times, though, which knocks one a bit out of the film world. But this is a tough acting assignment, as the camera is either on her or looking over her shoulder for the entire movie.
Olsen does a good job overall establishing both viewer sympathy and a growing sense of unease at what she's seeing, though given where the plot goes, a higher-cut, darker-coloured top might have been a good idea. Or not. This is a movie in part about voyeurism and objectification, which means that the amount of time the movie spends centred on Olsen's cleavage can ultimately be read as an attempt to increase the discomfort of the viewer at the pronouncedly anti-erotic climax of the film. Recommended.
The seams don't show as much as in Rope, in which Hitchcock had to have the camera dive into a wall or door every eight minutes to hide the edit. That's because of digital effects and the murkiness of much of this movie, most of which takes place inside a house without electrical power.
Twentysomething Sarah, her father John, and her father's brother Peter are working to clean and repair the family cottage/lakeside house, which has been sold to new owners. Commence the escalating horrors! Is it a ghost story? A slasher movie? Could there be a twist ending?
Elizabeth Olsen, the younger and pronouncedly bustier sister of Mary-Kate and Ashley, does a pretty good job here running the emotional gamut from screaming to trying not to scream to running to hiding. She definitely looks at the handheld camera a couple of times, though, which knocks one a bit out of the film world. But this is a tough acting assignment, as the camera is either on her or looking over her shoulder for the entire movie.
Olsen does a good job overall establishing both viewer sympathy and a growing sense of unease at what she's seeing, though given where the plot goes, a higher-cut, darker-coloured top might have been a good idea. Or not. This is a movie in part about voyeurism and objectification, which means that the amount of time the movie spends centred on Olsen's cleavage can ultimately be read as an attempt to increase the discomfort of the viewer at the pronouncedly anti-erotic climax of the film. Recommended.
Labels:
elizabeth olsen,
ghost story,
horror movie,
silent house
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