Venom (2018): Venom created by David Michelinie and Todd MacFarlane; written by Jeff Pinkner, Scott Rosenberg, and Kelly Marcel; directed by Ruben Fleischer; starring Tom Hardy (Eddie Brock/Venom), Michelle Williams (Anne), and Riz Ahmed (Carlton Drake/Riot):
I guess it's good that the current superhero glut can result in even marginally offbeat projects based on Marvel and DC characters. Venom isn't a good movie, but it's intermittently fun, and the goopy creature effects are a far cry from most normal Marvel and DC movie fare.
In the comics, Venom was what happened when Spider-man's black-and-white alien symbiote costume he acquired in the Secret Wars event in the mid-1980's acquired a new host because it was driving Spidey crazy and he got rid of it. You may remember events like this from Spider-man 3. Yes, Venom has appeared in a movie before, its host Eddie Brock played then by Topher Grace.
Now Eddie Brock is a formerly heroic, now down-on-his-luck journalist in San Francisco who acquires the symbiote (or is acquired by the symbiote) while trying to resurrect his career by blowing the whistle on Riz Ahmed's mad billionaire scientist. Ahmed barely registers as an evil version of Elon Musk. Well, more evil. He torpedoed Brock's career because Brock discovered he was doing some crazy experiments on people who subsequently died.
The symbiote gives Eddie a wide, ill-defined range of superpowers along with a blobby covering that looks a lot like Spider-man because, well, Venom was a Spider-man suit in the comics. The suit likes eating human heads and Tater Tots. What larks, Pip!
Our lumpy, lumpen anti-hero eventually learns the value of human life and saves the world from some stuff. It seems like about 20 minutes of story has been cut that showed Venom's progress from head-eater to Earth-lover. Oh, well.
Tom Hardy is hilarious doing some insanely bad accent that's supposed to be... Brooklynese? I have no idea. Venom sounds like Tom Hardy doing a Keith David impersonation. Michelle Williams looks absolutely lost in a CGI-laden action movie. And Riz Ahmed, as noted, is barely there.
This is not a good movie, but it's oddly charming and enjoyable enough to waste time with. And as it's technically part of the Spider-verse Sony still has rights to despite their NuX2 Spider-man movies now being part of the Marvel Cinematic Universe.... well, that astronaut is the son of J. Jonah Jameson, who in the comics became the werewolf Man-Wolf after visiting the Moon. I hope that happens in a subsequent Venom movie!!! Lightly recommended.
Zenith: Phase Three (1989/Collected 2014): written by Grant Morrison; illustrated by Steve Yeowell and others; character design by Brendan McCarthy: And now the 1989 show, in which Grant Morrison and Steve Yeowell take the piss out of every Crisis and Secret War and Company-wide Crossover Event ever seen in the mainstream superhero comics of DC and Marvel.
Phase Three is at once almost howlingly funny in its take on crossovers -- for the most part, all the heroes from different realities spend most of their time confused about what they're doing, who they're fighting, and who they're fighting with. And artist Steve Yeowell abets the foggy satire of super-hero armageddons with his sketchiest, sparsest, most evocative and suggestive artwork yet.
The Many-Angled Ones, the Great Old Ones, the Lloigor, have launched a major assault on all the alternative realities of Earth. Only a mighty army of superheroes can stop them! Super-jerk Zenith and super-conservative Peter St. John get drafted for the battle because of course they do. But nothing is really as it seems, and by the end of things, the true enemies of the universe will stand revealed. Or will they? Yes, they will. Maybe.
Morrison and Yeowell do a tremendous job here of juggling meta-commentary, satire, and abject horror. The Lloigor are truly horrible, and they're depicted in ways that almost certainly intentionally recall Kid Miracleman's devastation of London in Alan Moore's Miracleman. But they're also horribly comical and, frankly, not that bright. It all holds together as a satiric epic of horror right up to the bombastic climax, the terrible revelation, and the sudden reversal.
Throughout, Zenith remains his familiar unpleasant self, contrasting the various heroes who take this sort of thing seriously, or who've experienced actual tragedy. A certain number of minor characters are either old British comics characters or homages to same, but knowing who they are isn't integral to enjoying the book. Highly recommended.
Zenith: Phase Four (1990, 1992, 2000/Collected 2014): written by Grant Morrison; illustrated by Steve Yeowell and others; character design by Brendan McCarthy: And so, after the revelations in Zenith: Phase Three about the origins of the Many-Angled Ones and their plans for Earth, we come to the end.
Can telepathic Conservative super-knob Peter St. John and self-absorbed super-pop-star Zenith save the world from a host of nigh-omnipotent alien gods? Or will the Sun turn black and all of creation fall?
Narrated for large stretches by the aging British creator of the British superhero program, Zenith: Phase Four alternates between dystopian horror and flashes of satire as embodied in the eponymous Zenith. Peter St. John has his own plans for humanity, but they apparently don't involve killing everybody. Not so the Many-Angled Ones, Lovecraft's Great Old Ones. Neither so the rest of Earth's super-heroes, who have a plan of their own that doesn't involve the survival of non-super-heroic humanity.
The result is a superhero comic book that trades in cosmic horror and bits of absurd humour on the way to its denouement. There's still enough mystery left at the end to fuel a Phase Five, but that doesn't seem to be in the offing. A coda from the year 2000, eight years after Phase Four ended, is a rare mis-step from writer Grant Morrison, a sour piece that can be ignored given its meta-commentary on the series as a whole.
But otherwise, Phase Four is a triumph of revisionist superheroics and weird visionary horror. There's a damned city at the end of things that's quite a triumph of horrific imaginings. And there's Zenith, too self-absorbed to rule the world, and Peter St. John, whose plans remain mysterious right up to the end. And as the creator of the superheroes muses, superheroes in the real world -- or any idealized concept -- becomes horrors almost beyond imagining. Most of the time. Highly recommended.