Showing posts with label fantagraphics. Show all posts
Showing posts with label fantagraphics. Show all posts

Friday, June 23, 2017

Mournful Combat



Blazing Combat (1965-66/ Collected 2010): written by Archie Goodwin and others; illustrated by Reed Crandall, Joe Orlando, Wally Wood, Alex Toth, and others: Having made its mark with B&W horror comics in a magazine-sized format with Creepy and Eerie, Warren Publishing turned to war comics with Blazing Combat. Freed from the constraints of the Comics Code Authority (CCA), Blazing Combat was, like Eerie and Creepy, a return to the more studied and downbeat comics publications which EC Comics towered over aesthetically in the early 1950's prior to the implementation of the CCA.

A young writer-editor named Archie Goodwin wrote or co-wrote all the Blazing Combat stories that exist. Only four issues appeared, as sales were direly affected by a military PX boycott because it was felt by TPTB that Blazing Combat was anti-American. A lot of that weight fell on the single finest story in Blazing Combat's brief but potent run, "Landscape" by Goodwin and artist Joe Orlando. It's a brilliant, sad, reflective piece about the Viet Nam War and it stands as one of the ten great short-form American comic-book war stories.

The rest of the volume ranges from excellent to pretty good. As Goodwin notes in a previously published  interview included with the collection (Goodwin died a decade before Blazing Combat was collected), his one major slip-up was a panel in which a character loads a mortar upside down (!). But otherwise the marvelous artwork and terse, only rarely too-preachy writing make this volume a must-own for readers of comics and war comics especially. Highly recommended.

Saturday, October 17, 2015

Evolving Ducks

The Complete Carl Barks Disney Library Volume 5: Christmas on Bear Mountain (1947/Reprinted 2013): written and drawn by Carl Barks; edited by Gary Groth and J. Michael Catron; editorial material by R. Fiore, Donald Ault, Rich Kreiner, and others.

The Fantagraphics Carl Barks Library really is a joy. Its main content, the Disney comics written and drawn by Carl Barks from the 1940's to the 1960's, are masterpieces of all-ages comics storytelling. The editions themselves are marvelously produced, with crisp artwork and sensible, period-faithful colouring. Carl Barks was (and is) one of the giants of popular American comic books, and indeed American popular culture.

Thankfully, this series doesn't bowdlerize some of the rougher edges of Donald Duck and company's adventures. Here, all the stories are from 1947. Some of the racial caricatures are embarrassing, none moreso than what appear to be cannibalistic Australian bushmen. There are some pretty awful caricatures of lazy Hispanics as well. Ay caramba!

Nonetheless, the storytelling is tight and beautifully paced, the artwork delightful, and the characterization of Donald Duck and nephews Huey, Louie, and Dewey an increasingly nuanced production. The four have not quite become the seasoned adventurers they would be in the book-length (30 pp) adventures of the 1950's, but they're getting there. 

And while the eponymous long story plays things entirely for laughs (and introduces Uncle Scrooge to the Disneyverse), the last of the long-form stories reprinted here, "The Ghost of the Grotto," foreshadows the adventure stories that would come, in which comedy serves the thrilling and the perilous. At one point, the Disney comics that introduced and then reprinted these stories were far and away the best-selling comic books in the United States and Canada. Carl Barks almost certainly had as much of a formative influence on film-makers that include George Lucas and Steven Spielberg as any other artist -- Indiana Jones and the Temple of Doom even cribs a number of sequences from Carl Barks. 

More important than influence, though, is effect. These are great, accessible, funny, beautifully written and drawn comics. They actually make one care about perennially sputtering Donald and his originally obnoxious nephews, giving them moments of heroism and regret that they never got in animated cartoons. Highly recommended.

Monday, June 23, 2014

Snark Fest

Ghost World: written and illustrated by Daniel Clowes (1996): Clowes' episodic graphic novel became a much-praised movie that took some liberties with the source material in order to give it more of a defineable narrative. You won't find a big role for the character played by Steve Buscemi in the movie (indeed, that character is an expanded composite of two characters from the graphic novel, and, (spoiler alert!), neither of them sleeps with the Thora Birch character). However, Clowes co-wrote the screenplay, so the choices were at least partially his to make.

Ghost World focuses on perpetually snarky teen-aged girls Becky and Enid in the summer after their last year of high school. They roam the city trying to find horrifically non-cool things to experience in an unironic way, whether that's retro diners or simply the people walking by them on the street. Things will change for them, in part because Becky seems to be becoming weary of Enid's overwhelming ability to seemingly hate everything and everyone around her.

Moving through the episodes are a gallery of supporting players, grotesque cameos, and pointed discussions about what's cool and what is not. Enid's imaginative world orients itself around perpetual, detached irony, and around amused pity at virtually everyone and everything she experiences. Enid is performing, of course, but it's not a performance she seems capable of turning on and off.

Clowes' art is clean and evocative throughout, balancing the grotesques that wander through with the more normative people and places of the narrative. He's a fine cartoonist. The dialogue is eclectic, eccentric, and beautifully modulated. And for all the irony flying thick and fast, Ghost World leaves one with a poignant feeling of loss at the end. For some of the characters? For the world? Recommended.

The Amazing Bill Everett

Amazing Mysteries: The Bill Everett Archives Volume 1: written and illustrated by Bill Everett; edited by Blake Bell (1939-1941; this edition 2013): Artist and occasional writer Bill Everett's two best-known comic-book creations or co-creations are probably the Golden Age's Sub-mariner and the early Marvel era's Daredevil. This Fantagraphics series, edited as is the similar Ditko archive project by Toronto's own Blake Bell, offers a selection of Everett's early comic-book work for companies other than Timely (which would eventually become Marvel).

The Sub-mariner was one of two of Timely's first ultra-successful comic-book heroes. But that first explosion of super-heroes in America from 1938 to about 1944 would offer Everett a lot of chances to work on other heroes as well. None of them would become all that famous in the long term (though several had decent runs in those early years), but many of them offer stories well worth reading thanks to Everett's fast ramp-up to comic-book greatness.

While we get a smattering of science-fantasy, Western, and crime heroes in this first volume, Everett's finest work comes on the superheroes included here. Best of all is Amazing-Man, trained by Tibetan monks to fight crime with a host of amazing powers, including the somewhat bizarre ability to turn into a green mist. The other stand-out is Hydro-man who, thanks to a secret formula, can turn himself into water!

Everett was much-praised by other comic-book artists that include Gil Kane for his keen sense of in-panel lay-out and overall pacing and dynamism. Most of the stories here are action-packed, and they flow beautifully. Everett's character work is traditionally heroic, but with a pleasing grunginess and seediness to his criminals and their environment. All in all, a worthwhile addition to the library of anyone interested in the development of the American comic book, and a fitting tribute to an often-overlooked, seminal artist in the field. Recommended.

Friday, January 31, 2014

Morning Wood


Came the Dawn and Other Stories (The Fantagraphics EC Comics Library): written by Al Feldstein, Gardner Fox, and others; illustrated by Wally Wood and Harry Harrison (1951-53; 2012): These recent Fantagraphics volumes of legendary EC Comics material arranged by writer, editor, and/or artist are absolutely splendid. The black-and-white reproduction is crisp, allowing the details of the artwork to stand out. And detail is one of the keys to the greatness of that tragic giant Wally Wood.

This volume presents Wood's horror and suspense work for EC Comics, the 1950's American comic-book publisher that towered above all others in terms of the quality of its writing and art. Over the course of about three years represented in this volume, Wood rapidly becomes the detailed, evocative artist he would remain for the rest of his career. It's a stunningly fast development of an artist.

Despite the appearance of a few werewolves and ghosts early on, the volume mostly focuses on Wood at his most realistic. The lion's share of the stories come from EC's Shock Suspens-Stories title, which offered thrillers and pointed social critiques which often resembled the Warner Brother agit-prop movies of the 1930's. And while Wood was a gifted science-fiction and superhero artist, he really shines in rendering the (relatively) ordinary in all its detailed, shadowy, and often big-bosomed glory. No one drew women like Wood.

Many of the stories here are what the writers and artists and editors of EC themselves referred to as "preachies", stories meant to teach a point. The handful of anti-racism stories still pack one hell of a wallop because of both the writing and Wood's exquisite artwork, capable of both beauty and brutality in the same panel. The editors are correct in noting that EC did stories that television and movies wouldn't tell, at least in such graphic and wrenching detail.

In all, this volume is a wonder, as was Wood when he was operating at full capacity. This is marvelous stuff, and a revelation to anyone who believes that all American comic books ever did or can ever do is superheroes. Highly recommended.

Saturday, November 24, 2012

Duck and Cover

The Carl Barks Library: Donald Duck: Lost in the Andes: written and illustrated by Carl Barks (1948-49; collected 2011): Writer-artist Carl Barks may be the most-read comic-book creator of all time. It may not even be close.

At its peak, Walt Disney's Comics and Stories -- the comic book in which Barks' tales of Donald Duck and friends appeared -- sold 3 million copies a month upon first publication and millions more in reprints over the decades. That number dwarfs anything the superhero sub-genre in America ever achieved. More importantly, Barks wasn't just popular: he was a tremendous storyteller.

This first volume of the Fantagraphics Carl Barks Library comprises a nice selection of three long stories, several shorter ones, and a few one-page 'gag' strips. Barks wouldn't settle on the final personalities of his versions of the Donald Duck characters for a while, but already they're distinctly different from the one-note cartoons, at least in the three long adventures. Huey, Dewey, and Louie are helpful and curious, and while Donald is frequently exasperated, he still makes for a surprisingly good adventure hero. Only Uncle Scrooge remains undeveloped -- it would be a couple of years before Barks would make him a crusty but loveable participant in the adventures, rather than the Ayn Randist asshat he is here when he briefly appears.

The stories are enjoyable and often enjoyably odd, with the Andes adventure being the stand-out here -- square eggs, square chickens, and an entire Native American civilization dealing with a case of cultural contamination from North Americans that's left them all speaking with parodies of Southern accents (!). The cartooning is clean, the colours vivid, and the incidental action occuring in the background and away from the main action quite witty in a way that would anticipate the more crowded panels of Mad.

All in all, this is a delight, and a testimony to one of America's finest all-ages storytellers in any medium, at any time. Barks was truly "the good Duck artist." Highly recommended.

Wednesday, June 6, 2012

Jersey Devils

Buddy Does Jersey: written and illustrated by Peter Bagge and others (1994-98; collected 2007): Peter Bagge has consistently been one of America's greatest cartoonists for nearly thirty years now, from his days on the acidic Neat Stuff in the 1980's to his new series Retro today.

He's written and drawn the adventures of New Jersey's Bradley family for much of that time, first in Neat Stuff and ultimately in the 1990's in Hate, which focused upon slacker son 20-something Buddy's adventures in Seattle and then his return to Jersey. It's one of the ten greatest sustained comics narratives, a bildungsroman about the sarcastic, undermotivated Buddy and all his screwed-up friends and family.

Buddy Does Jersey returns Buddy to his hometown with squirrelly girlfriend Lisa. Stuck living in his parents' basement, Buddy and Lisa squabble within the greater squabblings of Buddy's father, mother, alcoholic younger brother, and angry single-parent sister. People say and do small, terrible things to one another, though there are grace notes scattered throughout. The whole thing seems sarcastically realistic, with Bagge's jagged cartooning portraying the angry inner lives of these characters in various hilarious and startling and sympathetic ways.

By definition, Bagge is a 'Big Foot' cartoonist -- his characters stretch, spindle, and fold for comic and dramatic effect; by inclination, he's a kitchen-sink dramatist. The characters may live lives of desperation in a decaying America, but they're not lives of quiet desperation: everyone sounds off, repeatedly, often while under the influence of various and sundry drugs and alcohol. As funny as much of this can be, it remains fundamentally dramatic: the situations that occur may sometimes stretch credibility, but they never break it.

And throughout, the art shines as both a dramatic and comedic tool: the death of one character is about as horrific as it gets without in the least being realistically graphic; a running visual gag that involves a broken-down Monster Truck Buddy buys to use as personal transportation never stops being visually funny. This is one of the great comic narratives that people are thinking of when they try to recommend comics to people who don't read superhero comics: brilliant, sad, cynical, dementedly funny and pointed as all hell in its depiction of the dynamics among dissatisfied people of all ages. Highest recommendation.